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Ouch. Thing was for branch only.
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@ -1213,6 +1213,12 @@ void CGameHandler::run(bool resume)
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boost::thread(boost::bind(&CGameHandler::handleConnection,this,pom,boost::ref(**i)));
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}
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if(gs->scenarioOps->mode == StartInfo::DUEL)
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{
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runBattle();
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return;
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}
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while (!end2)
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{
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if(!resume)
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