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Converted several namespace enums to enum class
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@@ -109,11 +109,11 @@ protected: // Call-ins from server, should not be called directly, but only via
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void heroVisit(const CGHeroInstance * visitor, const CGObjectInstance * visitedObj, bool start) override;
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void heroCreated(const CGHeroInstance* hero) override;
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void heroGotLevel(const CGHeroInstance *hero, PrimarySkill::PrimarySkill pskill, std::vector<SecondarySkill> &skills, QueryID queryID) override;
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void heroGotLevel(const CGHeroInstance *hero, PrimarySkill pskill, std::vector<SecondarySkill> &skills, QueryID queryID) override;
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void commanderGotLevel (const CCommanderInstance * commander, std::vector<ui32> skills, QueryID queryID) override;
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void heroInGarrisonChange(const CGTownInstance *town) override;
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void heroMoved(const TryMoveHero & details, bool verbose = true) override;
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void heroPrimarySkillChanged(const CGHeroInstance * hero, int which, si64 val) override;
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void heroPrimarySkillChanged(const CGHeroInstance * hero, PrimarySkill which, si64 val) override;
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void heroSecondarySkillChanged(const CGHeroInstance * hero, int which, int val) override;
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void heroManaPointsChanged(const CGHeroInstance * hero) override;
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void heroMovePointsChanged(const CGHeroInstance * hero) override;
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