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Converted several namespace enums to enum class
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@@ -106,7 +106,7 @@ public:
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bool removeObject(const CGObjectInstance * obj) override;
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void createObject(const int3 & visitablePosition, Obj type, int32_t subtype ) override;
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void setOwner(const CGObjectInstance * obj, PlayerColor owner) override;
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void changePrimSkill(const CGHeroInstance * hero, PrimarySkill::PrimarySkill which, si64 val, bool abs=false) override;
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void changePrimSkill(const CGHeroInstance * hero, PrimarySkill which, si64 val, bool abs=false) override;
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void changeSecSkill(const CGHeroInstance * hero, SecondarySkill which, int val, bool abs=false) override;
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void showBlockingDialog(BlockingDialog *iw) override;
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