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Fix artifact->artifactID.hasValue() nullptr
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@@ -52,9 +52,11 @@ void PackRollbackGeneratorVisitor::visitRebalanceStacks(RebalanceStacks & pack)
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const auto * srcArmy = dynamic_cast<const CArmedInstance *>(srcObject);
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const auto * srcArmy = dynamic_cast<const CArmedInstance *>(srcObject);
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const auto * dstArmy = dynamic_cast<const CArmedInstance *>(dstObject);
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const auto * dstArmy = dynamic_cast<const CArmedInstance *>(dstObject);
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const auto * artifact = srcArmy->getStack(pack.srcSlot).getSlot(ArtifactPosition::CREATURE_SLOT);
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if (srcArmy->getStack(pack.srcSlot).getTotalExperience() != 0 ||
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if (srcArmy->getStack(pack.srcSlot).getTotalExperience() != 0 ||
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dstArmy->getStack(pack.srcSlot).getTotalExperience() != 0 ||
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dstArmy->getStack(pack.srcSlot).getTotalExperience() != 0 ||
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srcArmy->getStack(pack.srcSlot).getSlot(ArtifactPosition::CREATURE_SLOT)->artifactID.hasValue())
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(artifact && artifact->artifactID.hasValue()))
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{
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{
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// TODO: rollback creature artifacts & stack experience
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// TODO: rollback creature artifacts & stack experience
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return;
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return;
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