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Native terrain is now required for faction, opt-out with value "none"
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@@ -1234,7 +1234,7 @@ enum class ETerrainId {
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LAVA,
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WATER,
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ROCK,
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ORIGINAL_TERRAIN_COUNT
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ORIGINAL_REGULAR_TERRAIN_COUNT = ROCK
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};
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using TerrainId = Identifier<ETerrainId>;
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