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Converted attributes to use c++17 functionality
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@@ -4643,7 +4643,7 @@ bool CGameHandler::makeBattleAction(BattleAction &ba)
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sendAndApply(&message);
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//don't break - we share code with next case
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}
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FALLTHROUGH
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[[fallthrough]];
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case EActionType::WAIT:
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{
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auto wrapper = wrapAction(ba);
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