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-Fixed Pyramid bug and incorrect behaviour of specific banks
-Commited some old scraps of better InfoWindow with scrollbar
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@ -368,10 +368,6 @@ SDL_Surface * CMessage::drawBoxTextBitmapSub( int player, std::string text, SDL_
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return ret;
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}
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void CMessage::drawIWindow(CInfoWindow * ret, std::string text, int player, int charperline)
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{
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SDL_Surface * _or = NULL;
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@ -415,22 +411,26 @@ void CMessage::drawIWindow(CInfoWindow * ret, std::string text, int player, int
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// Clip window size
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amax(txts.second, 50);
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if (txts.second > conf.cc.resy - 150)
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ret->slider = new CSlider(ret->pos.x + ret->pos.w, ret->pos.y, txts.second, boost::bind (&CInfoWindow::sliderMoved, ret, _1), txts.second, txts.second, 0, false, 0);
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else
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ret->slider = NULL;
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amax(txts.first, 80);
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amax(txts.first, comps.w);
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amax(txts.first, bw);
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amin(txts.first, conf.cc.resx - 150);
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amin(txts.second, conf.cc.resy - 150);
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ret->bitmap = drawBox1 (txts.first + 2*SIDE_MARGIN, txts.second + 2*SIDE_MARGIN, player);
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ret->pos.h=ret->bitmap->h;
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ret->pos.w=ret->bitmap->w;
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ret->pos.x=screen->w/2-(ret->pos.w/2);
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ret->pos.y=screen->h/2-(ret->pos.h/2);
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if (txts.second > conf.cc.resy - 150)
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{
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amin(txts.second, conf.cc.resy - 150);
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ret->slider = new CSlider(ret->pos.x + ret->pos.w - SIDE_MARGIN, ret->pos.y + SIDE_MARGIN,
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ret->pos.h - 2*SIDE_MARGIN, boost::bind (&CInfoWindow::sliderMoved, ret, _1), brtext->size(), brtext->size(), brtext->size()-1, false, 0);
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//ret->bitmap->w -= ret->slider->pos.w; //crop text so that slider has more place for itself
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}
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else
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ret->slider = NULL;
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int curh = SIDE_MARGIN;
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blitTextOnSur (txtg, fontHeight, curh, ret->bitmap);
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