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Replaced most of usages of CRandomGenerator with vstd::RNG in library
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@@ -12,7 +12,6 @@
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#include "CObstacleInstance.h"
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#include "bonuses/Limiters.h"
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#include "bonuses/Updaters.h"
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#include "../CRandomGenerator.h"
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#include "../CStack.h"
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#include "../CHeroHandler.h"
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#include "../filesystem/Filesystem.h"
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@@ -21,6 +20,7 @@
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#include "../BattleFieldHandler.h"
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#include "../ObstacleHandler.h"
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#include <vstd/RNG.h>
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//TODO: remove
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#include "../IGameCallback.h"
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