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Replaced most of usages of CRandomGenerator with vstd::RNG in library
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@@ -23,7 +23,7 @@ public:
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MetaString message;
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void initObj(CRandomGenerator & rand) override;
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void initObj(vstd::RNG & rand) override;
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void onHeroVisit(const CGHeroInstance * h) const override;
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void battleFinished(const CGHeroInstance *hero, const BattleResult &result) const override;
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void blockingDialogAnswered(const CGHeroInstance *hero, ui32 answer) const override;
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