mirror of
https://github.com/vcmi/vcmi.git
synced 2025-06-23 00:28:08 +02:00
Replaced most of usages of CRandomGenerator with vstd::RNG in library
This commit is contained in:
@ -17,11 +17,15 @@
|
||||
|
||||
VCMI_LIB_NAMESPACE_BEGIN
|
||||
|
||||
namespace vstd
|
||||
{
|
||||
class RNG;
|
||||
}
|
||||
|
||||
struct BattleResult;
|
||||
struct UpgradeInfo;
|
||||
class BoatId;
|
||||
class CGObjectInstance;
|
||||
class CRandomGenerator;
|
||||
class CStackInstance;
|
||||
class CGHeroInstance;
|
||||
class IGameCallback;
|
||||
@ -46,9 +50,9 @@ public:
|
||||
|
||||
virtual void onHeroVisit(const CGHeroInstance * h) const;
|
||||
virtual void onHeroLeave(const CGHeroInstance * h) const;
|
||||
virtual void newTurn(CRandomGenerator & rand) const;
|
||||
virtual void initObj(CRandomGenerator & rand); //synchr
|
||||
virtual void pickRandomObject(CRandomGenerator & rand);
|
||||
virtual void newTurn(vstd::RNG & rand) const;
|
||||
virtual void initObj(vstd::RNG & rand); //synchr
|
||||
virtual void pickRandomObject(vstd::RNG & rand);
|
||||
virtual void setProperty(ObjProperty what, ObjPropertyID identifier);//synchr
|
||||
|
||||
//Called when queries created DURING HERO VISIT are resolved
|
||||
|
Reference in New Issue
Block a user