mirror of
https://github.com/vcmi/vcmi.git
synced 2024-11-28 08:48:48 +02:00
New quests implemented
This commit is contained in:
parent
3a17eeb330
commit
63bdfb8ff6
@ -46,7 +46,8 @@ CQuest::CQuest():
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stackDirection(0),
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isCustomFirst(false),
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isCustomNext(false),
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isCustomComplete(false)
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isCustomComplete(false),
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repeatedQuest(false)
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{
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}
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@ -444,6 +445,7 @@ void CQuest::serializeJson(JsonSerializeFormat & handler, const std::string & fi
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handler.serializeStruct("firstVisitText", firstVisitText);
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handler.serializeStruct("nextVisitText", nextVisitText);
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handler.serializeStruct("completedText", completedText);
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handler.serializeBool("repeatedQuest", repeatedQuest, false);
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if(!handler.saving)
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{
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@ -53,6 +53,7 @@ public:
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Eprogress progress;
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si32 lastDay; //after this day (first day is 0) mission cannot be completed; if -1 - no limit
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int killTarget;
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bool repeatedQuest;
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// following fields are used only for kill creature/hero missions, the original
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// objects became inaccessible after their removal, so we need to store info
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@ -410,7 +410,7 @@ void Inspector::updateProperties(CGEvent * o)
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void Inspector::updateProperties(CGSeerHut * o)
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{
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if(!o) return;
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if(!o || !o->quest) return;
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{ //Mission type
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auto * delegate = new InspectorDelegate;
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@ -421,9 +421,10 @@ void Inspector::updateProperties(CGSeerHut * o)
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addProperty("First visit text", o->quest->firstVisitText, new MessageDelegate, false);
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addProperty("Next visit text", o->quest->nextVisitText, new MessageDelegate, false);
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addProperty("Completed text", o->quest->completedText, new MessageDelegate, false);
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addProperty("Repeat quest", o->quest->repeatedQuest, false);
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{ //Quest
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auto * delegate = new QuestDelegate(*controller.map(), *o);
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auto * delegate = new QuestDelegate(controller, *o->quest);
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addProperty("Quest", PropertyEditorPlaceholder(), delegate, false);
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}
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}
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@ -10,21 +10,122 @@
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#include "StdInc.h"
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#include "questwidget.h"
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#include "ui_questwidget.h"
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#include "../mapcontroller.h"
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#include "../lib/VCMI_Lib.h"
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#include "../lib/CSkillHandler.h"
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#include "../lib/spells/CSpellHandler.h"
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#include "../lib/CArtHandler.h"
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#include "../lib/CCreatureHandler.h"
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#include "../lib/CHeroHandler.h"
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#include "../lib/constants/StringConstants.h"
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#include "../lib/mapping/CMap.h"
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#include "../lib/mapObjects/CGHeroInstance.h"
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#include "../lib/mapObjects/CGCreature.h"
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QuestWidget::QuestWidget(const CMap & _map, CGSeerHut & _sh, QWidget *parent) :
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QuestWidget::QuestWidget(MapController & _controller, CQuest & _sh, QWidget *parent) :
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QDialog(parent),
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map(_map),
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seerhut(_sh),
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controller(_controller),
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quest(_sh),
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ui(new Ui::QuestWidget)
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{
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setAttribute(Qt::WA_DeleteOnClose, true);
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ui->setupUi(this);
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ui->lDayOfWeek->addItem(tr("None"));
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for(int i = 1; i <= 7; ++i)
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ui->lDayOfWeek->addItem(tr("Day %1").arg(i));
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//fill resources
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ui->lResources->setRowCount(GameConstants::RESOURCE_QUANTITY - 1);
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for(int i = 0; i < GameConstants::RESOURCE_QUANTITY - 1; ++i)
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{
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auto * item = new QTableWidgetItem(QString::fromStdString(GameConstants::RESOURCE_NAMES[i]));
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item->setData(Qt::UserRole, QVariant::fromValue(i));
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ui->lResources->setItem(i, 0, item);
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ui->lResources->setCellWidget(i, 1, new QSpinBox);
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}
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//fill artifacts
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for(int i = 0; i < controller.map()->allowedArtifact.size(); ++i)
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{
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auto * item = new QListWidgetItem(QString::fromStdString(VLC->artifacts()->getByIndex(i)->getNameTranslated()));
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item->setData(Qt::UserRole, QVariant::fromValue(i));
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item->setFlags(item->flags() | Qt::ItemIsUserCheckable);
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item->setCheckState(Qt::Unchecked);
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if(!controller.map()->allowedArtifact[i])
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item->setFlags(item->flags() & ~Qt::ItemIsEnabled);
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ui->lArtifacts->addItem(item);
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}
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//fill spells
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for(int i = 0; i < controller.map()->allowedSpells.size(); ++i)
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{
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auto * item = new QListWidgetItem(QString::fromStdString(VLC->spells()->getByIndex(i)->getNameTranslated()));
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item->setData(Qt::UserRole, QVariant::fromValue(i));
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item->setFlags(item->flags() | Qt::ItemIsUserCheckable);
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item->setCheckState(Qt::Unchecked);
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if(!controller.map()->allowedSpells[i])
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item->setFlags(item->flags() & ~Qt::ItemIsEnabled);
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ui->lSpells->addItem(item);
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}
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//fill skills
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ui->lSkills->setRowCount(controller.map()->allowedAbilities.size());
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for(int i = 0; i < controller.map()->allowedAbilities.size(); ++i)
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{
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auto * item = new QTableWidgetItem(QString::fromStdString(VLC->skills()->getByIndex(i)->getNameTranslated()));
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item->setData(Qt::UserRole, QVariant::fromValue(i));
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auto * widget = new QComboBox;
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for(auto & s : NSecondarySkill::levels)
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widget->addItem(QString::fromStdString(s));
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if(!controller.map()->allowedAbilities[i])
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{
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item->setFlags(item->flags() & ~Qt::ItemIsEnabled);
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widget->setEnabled(false);
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}
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ui->lSkills->setItem(i, 0, item);
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ui->lSkills->setCellWidget(i, 1, widget);
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}
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//fill creatures
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for(auto & creature : VLC->creh->objects)
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{
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ui->lCreatureId->addItem(QString::fromStdString(creature->getNameSingularTranslated()));
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ui->lCreatureId->setItemData(ui->lCreatureId->count() - 1, creature->getIndex());
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}
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//fill heroes
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VLC->heroTypes()->forEach([this](const HeroType * hero, bool &)
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{
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auto * item = new QListWidgetItem(QString::fromStdString(hero->getNameTranslated()));
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item->setData(Qt::UserRole, QVariant::fromValue(hero->getId().getNum()));
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item->setFlags(item->flags() | Qt::ItemIsUserCheckable);
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item->setCheckState(Qt::Unchecked);
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ui->lHeroes->addItem(item);
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});
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//fill hero classes
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VLC->heroClasses()->forEach([this](const HeroClass * heroClass, bool &)
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{
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auto * item = new QListWidgetItem(QString::fromStdString(heroClass->getNameTranslated()));
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item->setData(Qt::UserRole, QVariant::fromValue(heroClass->getId().getNum()));
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item->setFlags(item->flags() | Qt::ItemIsUserCheckable);
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item->setCheckState(Qt::Unchecked);
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ui->lHeroClasses->addItem(item);
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});
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//fill players
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for(auto color = PlayerColor(0); color < PlayerColor::PLAYER_LIMIT; ++color)
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{
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auto * item = new QListWidgetItem(QString::fromStdString(GameConstants::PLAYER_COLOR_NAMES[color.getNum()]));
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item->setData(Qt::UserRole, QVariant::fromValue(color.getNum()));
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item->setFlags(item->flags() | Qt::ItemIsUserCheckable);
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item->setCheckState(Qt::Unchecked);
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ui->lPlayers->addItem(item);
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}
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}
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QuestWidget::~QuestWidget()
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@ -34,137 +135,259 @@ QuestWidget::~QuestWidget()
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void QuestWidget::obtainData()
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{
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assert(seerhut.quest);
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bool activeId = false;
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bool activeAmount = false;
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switch(seerhut.quest->missionType) {
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case CQuest::Emission::MISSION_LEVEL:
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activeAmount = true;
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ui->targetId->addItem("Reach level");
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ui->targetAmount->setText(QString::number(seerhut.quest->m13489val));
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break;
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case CQuest::Emission::MISSION_PRIMARY_STAT:
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activeId = true;
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activeAmount = true;
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for(auto s : NPrimarySkill::names)
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ui->targetId->addItem(QString::fromStdString(s));
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for(int i = 0; i < seerhut.quest->m2stats.size(); ++i)
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ui->lDayOfWeek->setCurrentIndex(quest.dayOfWeek);
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ui->lDaysPassed->setValue(quest.daysPassed);
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ui->lHeroLevel->setValue(quest.heroLevel);
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ui->lHeroExperience->setValue(quest.heroExperience);
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ui->lManaPoints->setValue(quest.manaPoints);
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ui->lManaPercentage->setValue(quest.manaPercentage);
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ui->lAttack->setValue(quest.primary[0]);
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ui->lDefence->setValue(quest.primary[1]);
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ui->lPower->setValue(quest.primary[2]);
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ui->lKnowledge->setValue(quest.primary[3]);
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for(int i = 0; i < ui->lResources->rowCount(); ++i)
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{
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if(seerhut.quest->m2stats[i] > 0)
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{
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ui->targetId->setCurrentIndex(i);
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ui->targetAmount->setText(QString::number(seerhut.quest->m2stats[i]));
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break; //TODO: support multiple stats
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}
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}
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break;
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case CQuest::Emission::MISSION_KILL_HERO:
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activeId = true;
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//TODO: implement
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break;
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case CQuest::Emission::MISSION_KILL_CREATURE:
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activeId = true;
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//TODO: implement
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break;
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case CQuest::Emission::MISSION_ART:
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activeId = true;
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for(int i = 0; i < map.allowedArtifact.size(); ++i)
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ui->targetId->addItem(QString::fromStdString(VLC->arth->objects.at(i)->getNameTranslated()));
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if(!seerhut.quest->m5arts.empty())
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ui->targetId->setCurrentIndex(seerhut.quest->m5arts.front());
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//TODO: support multiple artifacts
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break;
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case CQuest::Emission::MISSION_ARMY:
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activeId = true;
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activeAmount = true;
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break;
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case CQuest::Emission::MISSION_RESOURCES:
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activeId = true;
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activeAmount = true;
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for(auto s : GameConstants::RESOURCE_NAMES)
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ui->targetId->addItem(QString::fromStdString(s));
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for(int i = 0; i < seerhut.quest->m7resources.size(); ++i)
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{
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if(seerhut.quest->m7resources[i] > 0)
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{
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ui->targetId->setCurrentIndex(i);
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ui->targetAmount->setText(QString::number(seerhut.quest->m7resources[i]));
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break; //TODO: support multiple resources
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}
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}
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break;
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case CQuest::Emission::MISSION_HERO:
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activeId = true;
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for(int i = 0; i < map.allowedHeroes.size(); ++i)
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ui->targetId->addItem(QString::fromStdString(VLC->heroh->objects.at(i)->getNameTranslated()));
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ui->targetId->setCurrentIndex(seerhut.quest->m13489val);
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break;
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case CQuest::Emission::MISSION_PLAYER:
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activeId = true;
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for(auto s : GameConstants::PLAYER_COLOR_NAMES)
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ui->targetId->addItem(QString::fromStdString(s));
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ui->targetId->setCurrentIndex(seerhut.quest->m13489val);
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break;
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case CQuest::Emission::MISSION_KEYMASTER:
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break;
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default:
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break;
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if(auto * widget = qobject_cast<QSpinBox*>(ui->lResources->cellWidget(i, 1)))
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widget->setValue(quest.resources[i]);
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}
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ui->targetId->setEnabled(activeId);
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ui->targetAmount->setEnabled(activeAmount);
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}
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QString QuestWidget::commitChanges()
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for(auto i : quest.artifacts)
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ui->lArtifacts->item(VLC->artifacts()->getById(i)->getIndex())->setCheckState(Qt::Checked);
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for(auto i : quest.spells)
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ui->lArtifacts->item(VLC->spells()->getById(i)->getIndex())->setCheckState(Qt::Checked);
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for(auto & i : quest.secondary)
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{
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assert(seerhut.quest);
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switch(seerhut.quest->missionType) {
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case CQuest::Emission::MISSION_LEVEL:
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seerhut.quest->m13489val = ui->targetAmount->text().toInt();
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return QString("Reach lvl ").append(ui->targetAmount->text());
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case CQuest::Emission::MISSION_PRIMARY_STAT:
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seerhut.quest->m2stats.resize(sizeof(NPrimarySkill::names), 0);
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seerhut.quest->m2stats[ui->targetId->currentIndex()] = ui->targetAmount->text().toInt();
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//TODO: support multiple stats
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return ui->targetId->currentText().append(ui->targetAmount->text());
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case CQuest::Emission::MISSION_KILL_HERO:
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//TODO: implement
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return QString("N/A");
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case CQuest::Emission::MISSION_KILL_CREATURE:
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//TODO: implement
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return QString("N/A");
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case CQuest::Emission::MISSION_ART:
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seerhut.quest->m5arts.clear();
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seerhut.quest->m5arts.push_back(ArtifactID(ui->targetId->currentIndex()));
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//TODO: support multiple artifacts
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return ui->targetId->currentText();
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case CQuest::Emission::MISSION_ARMY:
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//TODO: implement
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return QString("N/A");
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case CQuest::Emission::MISSION_RESOURCES:
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seerhut.quest->m7resources[ui->targetId->currentIndex()] = ui->targetAmount->text().toInt();
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//TODO: support resources
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return ui->targetId->currentText().append(ui->targetAmount->text());
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case CQuest::Emission::MISSION_HERO:
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seerhut.quest->m13489val = ui->targetId->currentIndex();
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return ui->targetId->currentText();
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case CQuest::Emission::MISSION_PLAYER:
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seerhut.quest->m13489val = ui->targetId->currentIndex();
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return ui->targetId->currentText();
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case CQuest::Emission::MISSION_KEYMASTER:
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return QString("N/A");
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default:
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return QString("N/A");
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int index = VLC->skills()->getById(i.first)->getIndex();
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if(auto * widget = qobject_cast<QComboBox*>(ui->lSkills->cellWidget(index, 1)))
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widget->setCurrentIndex(i.second);
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}
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for(auto & i : quest.creatures)
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{
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int index = i.type->getIndex();
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ui->lCreatureId->setCurrentIndex(index);
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ui->lCreatureAmount->setValue(i.count);
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onCreatureAdd(ui->lCreatures, ui->lCreatureId, ui->lCreatureAmount);
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}
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for(auto & i : quest.heroes)
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{
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for(int e = 0; e < ui->lHeroes->count(); ++e)
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{
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if(ui->lHeroes->item(e)->data(Qt::UserRole).toInt() == i.getNum())
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{
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ui->lHeroes->item(e)->setCheckState(Qt::Checked);
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break;
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}
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}
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}
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for(auto & i : quest.heroClasses)
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{
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for(int e = 0; e < ui->lHeroClasses->count(); ++e)
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{
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if(ui->lHeroClasses->item(e)->data(Qt::UserRole).toInt() == i.getNum())
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{
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ui->lHeroClasses->item(e)->setCheckState(Qt::Checked);
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break;
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}
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}
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}
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for(auto & i : quest.players)
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{
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for(int e = 0; e < ui->lPlayers->count(); ++e)
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{
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if(ui->lPlayers->item(e)->data(Qt::UserRole).toInt() == i.getNum())
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{
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ui->lPlayers->item(e)->setCheckState(Qt::Checked);
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break;
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}
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}
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}
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QuestDelegate::QuestDelegate(const CMap & m, CGSeerHut & t): map(m), seerhut(t), QStyledItemDelegate()
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if(quest.killTarget >= 0 && quest.killTarget < controller.map()->objects.size())
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ui->lKillTarget->setText(QString::fromStdString(controller.map()->objects[quest.killTarget]->instanceName));
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else
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quest.killTarget = -1;
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}
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bool QuestWidget::commitChanges()
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{
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quest.dayOfWeek = ui->lDayOfWeek->currentIndex();
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quest.daysPassed = ui->lDaysPassed->value();
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quest.heroLevel = ui->lHeroLevel->value();
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quest.heroExperience = ui->lHeroExperience->value();
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quest.manaPoints = ui->lManaPoints->value();
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quest.manaPercentage = ui->lManaPercentage->value();
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quest.primary[0] = ui->lAttack->value();
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quest.primary[1] = ui->lDefence->value();
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quest.primary[2] = ui->lPower->value();
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quest.primary[3] = ui->lKnowledge->value();
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for(int i = 0; i < ui->lResources->rowCount(); ++i)
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{
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if(auto * widget = qobject_cast<QSpinBox*>(ui->lResources->cellWidget(i, 1)))
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quest.resources[i] = widget->value();
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}
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quest.artifacts.clear();
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for(int i = 0; i < ui->lArtifacts->count(); ++i)
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{
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if(ui->lArtifacts->item(i)->checkState() == Qt::Checked)
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quest.artifacts.push_back(VLC->artifacts()->getByIndex(i)->getId());
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}
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quest.spells.clear();
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for(int i = 0; i < ui->lSpells->count(); ++i)
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{
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if(ui->lSpells->item(i)->checkState() == Qt::Checked)
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quest.spells.push_back(VLC->spells()->getByIndex(i)->getId());
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}
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quest.secondary.clear();
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for(int i = 0; i < ui->lSkills->rowCount(); ++i)
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{
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if(auto * widget = qobject_cast<QComboBox*>(ui->lSkills->cellWidget(i, 1)))
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{
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if(widget->currentIndex() > 0)
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quest.secondary[VLC->skills()->getByIndex(i)->getId()] = widget->currentIndex();
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}
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}
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quest.creatures.clear();
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for(int i = 0; i < ui->lCreatures->rowCount(); ++i)
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{
|
||||
int index = ui->lCreatures->item(i, 0)->data(Qt::UserRole).toInt();
|
||||
if(auto * widget = qobject_cast<QSpinBox*>(ui->lCreatures->cellWidget(i, 1)))
|
||||
if(widget->value())
|
||||
quest.creatures.emplace_back(VLC->creatures()->getByIndex(index)->getId(), widget->value());
|
||||
}
|
||||
|
||||
quest.heroes.clear();
|
||||
for(int i = 0; i < ui->lHeroes->count(); ++i)
|
||||
{
|
||||
if(ui->lHeroes->item(i)->checkState() == Qt::Checked)
|
||||
quest.heroes.emplace_back(ui->lHeroes->item(i)->data(Qt::UserRole).toInt());
|
||||
}
|
||||
|
||||
quest.heroClasses.clear();
|
||||
for(int i = 0; i < ui->lHeroClasses->count(); ++i)
|
||||
{
|
||||
if(ui->lHeroClasses->item(i)->checkState() == Qt::Checked)
|
||||
quest.heroClasses.emplace_back(ui->lHeroClasses->item(i)->data(Qt::UserRole).toInt());
|
||||
}
|
||||
|
||||
quest.players.clear();
|
||||
for(int i = 0; i < ui->lPlayers->count(); ++i)
|
||||
{
|
||||
if(ui->lPlayers->item(i)->checkState() == Qt::Checked)
|
||||
quest.players.emplace_back(ui->lPlayers->item(i)->data(Qt::UserRole).toInt());
|
||||
}
|
||||
|
||||
//quest.killTarget is set directly in object picking
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void QuestWidget::onCreatureAdd(QTableWidget * listWidget, QComboBox * comboWidget, QSpinBox * spinWidget)
|
||||
{
|
||||
QTableWidgetItem * item = nullptr;
|
||||
QSpinBox * widget = nullptr;
|
||||
for(int i = 0; i < listWidget->rowCount(); ++i)
|
||||
{
|
||||
if(auto * cname = listWidget->item(i, 0))
|
||||
{
|
||||
if(cname->data(Qt::UserRole).toInt() == comboWidget->currentData().toInt())
|
||||
{
|
||||
item = cname;
|
||||
widget = qobject_cast<QSpinBox*>(listWidget->cellWidget(i, 1));
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if(!item)
|
||||
{
|
||||
listWidget->setRowCount(listWidget->rowCount() + 1);
|
||||
item = new QTableWidgetItem(comboWidget->currentText());
|
||||
listWidget->setItem(listWidget->rowCount() - 1, 0, item);
|
||||
}
|
||||
|
||||
item->setData(Qt::UserRole, comboWidget->currentData());
|
||||
|
||||
if(!widget)
|
||||
{
|
||||
widget = new QSpinBox;
|
||||
widget->setRange(spinWidget->minimum(), spinWidget->maximum());
|
||||
listWidget->setCellWidget(listWidget->rowCount() - 1, 1, widget);
|
||||
}
|
||||
|
||||
widget->setValue(spinWidget->value());
|
||||
}
|
||||
|
||||
void QuestWidget::on_lKillTargetSelect_clicked()
|
||||
{
|
||||
auto pred = [](const CGObjectInstance * obj) -> bool
|
||||
{
|
||||
if(auto * o = dynamic_cast<const CGHeroInstance*>(obj))
|
||||
return o->ID != Obj::PRISON;
|
||||
if(auto * o = dynamic_cast<const CGCreature*>(obj))
|
||||
return true;
|
||||
return false;
|
||||
};
|
||||
|
||||
for(int lvl : {0, 1})
|
||||
{
|
||||
auto & l = controller.scene(lvl)->objectPickerView;
|
||||
l.highlight(pred);
|
||||
l.update();
|
||||
QObject::connect(&l, &ObjectPickerLayer::selectionMade, this, &QuestWidget::onTargetPicked);
|
||||
}
|
||||
|
||||
hide();
|
||||
}
|
||||
|
||||
void QuestWidget::onTargetPicked(const CGObjectInstance * obj)
|
||||
{
|
||||
show();
|
||||
|
||||
for(int lvl : {0, 1})
|
||||
{
|
||||
auto & l = controller.scene(lvl)->objectPickerView;
|
||||
l.clear();
|
||||
l.update();
|
||||
QObject::disconnect(&l, &ObjectPickerLayer::selectionMade, this, &QuestWidget::onTargetPicked);
|
||||
}
|
||||
|
||||
if(!obj) //discarded
|
||||
{
|
||||
quest.killTarget = -1;
|
||||
ui->lKillTarget->setText("");
|
||||
return;
|
||||
}
|
||||
|
||||
ui->lKillTarget->setText(QString::fromStdString(obj->instanceName));
|
||||
quest.killTarget = obj->id;
|
||||
}
|
||||
|
||||
void QuestWidget::on_lCreatureAdd_clicked()
|
||||
{
|
||||
onCreatureAdd(ui->lCreatures, ui->lCreatureId, ui->lCreatureAmount);
|
||||
}
|
||||
|
||||
|
||||
void QuestWidget::on_lCreatureRemove_clicked()
|
||||
{
|
||||
std::set<int, std::greater<int>> rowsToRemove;
|
||||
for(auto * i : ui->lCreatures->selectedItems())
|
||||
rowsToRemove.insert(i->row());
|
||||
|
||||
for(auto i : rowsToRemove)
|
||||
ui->lCreatures->removeRow(i);
|
||||
}
|
||||
|
||||
QuestDelegate::QuestDelegate(MapController & c, CQuest & t): controller(c), quest(t), QStyledItemDelegate()
|
||||
{
|
||||
}
|
||||
|
||||
QWidget * QuestDelegate::createEditor(QWidget * parent, const QStyleOptionViewItem & option, const QModelIndex & index) const
|
||||
{
|
||||
return new QuestWidget(map, seerhut, parent);
|
||||
return new QuestWidget(controller, quest, parent);
|
||||
}
|
||||
|
||||
void QuestDelegate::setEditorData(QWidget * editor, const QModelIndex & index) const
|
||||
@ -183,11 +406,26 @@ void QuestDelegate::setModelData(QWidget * editor, QAbstractItemModel * model, c
|
||||
{
|
||||
if(auto *ed = qobject_cast<QuestWidget *>(editor))
|
||||
{
|
||||
auto quest = ed->commitChanges();
|
||||
model->setData(index, quest);
|
||||
ed->commitChanges();
|
||||
}
|
||||
else
|
||||
{
|
||||
QStyledItemDelegate::setModelData(editor, model, index);
|
||||
}
|
||||
}
|
||||
|
||||
bool QuestDelegate::eventFilter(QObject * object, QEvent * event)
|
||||
{
|
||||
if(auto * ed = qobject_cast<QuestWidget *>(object))
|
||||
{
|
||||
if(event->type() == QEvent::Hide || event->type() == QEvent::FocusOut)
|
||||
return false;
|
||||
if(event->type() == QEvent::Close)
|
||||
{
|
||||
emit commitData(ed);
|
||||
emit closeEditor(ed);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return QStyledItemDelegate::eventFilter(object, event);
|
||||
}
|
||||
|
@ -16,20 +16,33 @@ namespace Ui {
|
||||
class QuestWidget;
|
||||
}
|
||||
|
||||
class MapController;
|
||||
|
||||
class QuestWidget : public QDialog
|
||||
{
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
explicit QuestWidget(const CMap &, CGSeerHut &, QWidget *parent = nullptr);
|
||||
explicit QuestWidget(MapController &, CQuest &, QWidget *parent = nullptr);
|
||||
~QuestWidget();
|
||||
|
||||
void obtainData();
|
||||
QString commitChanges();
|
||||
bool commitChanges();
|
||||
|
||||
private slots:
|
||||
void onTargetPicked(const CGObjectInstance *);
|
||||
|
||||
void on_lKillTargetSelect_clicked();
|
||||
|
||||
void on_lCreatureAdd_clicked();
|
||||
|
||||
void on_lCreatureRemove_clicked();
|
||||
|
||||
private:
|
||||
CGSeerHut & seerhut;
|
||||
const CMap & map;
|
||||
void onCreatureAdd(QTableWidget * listWidget, QComboBox * comboWidget, QSpinBox * spinWidget);
|
||||
|
||||
CQuest & quest;
|
||||
MapController & controller;
|
||||
Ui::QuestWidget *ui;
|
||||
};
|
||||
|
||||
@ -39,13 +52,16 @@ class QuestDelegate : public QStyledItemDelegate
|
||||
public:
|
||||
using QStyledItemDelegate::QStyledItemDelegate;
|
||||
|
||||
QuestDelegate(const CMap &, CGSeerHut &);
|
||||
QuestDelegate(MapController &, CQuest &);
|
||||
|
||||
QWidget * createEditor(QWidget * parent, const QStyleOptionViewItem & option, const QModelIndex & index) const override;
|
||||
void setEditorData(QWidget * editor, const QModelIndex & index) const override;
|
||||
void setModelData(QWidget * editor, QAbstractItemModel * model, const QModelIndex & index) const override;
|
||||
|
||||
protected:
|
||||
bool eventFilter(QObject * object, QEvent * event) override;
|
||||
|
||||
private:
|
||||
CGSeerHut & seerhut;
|
||||
const CMap & map;
|
||||
CQuest & quest;
|
||||
MapController & controller;
|
||||
};
|
||||
|
@ -9,8 +9,8 @@
|
||||
<rect>
|
||||
<x>0</x>
|
||||
<y>0</y>
|
||||
<width>429</width>
|
||||
<height>89</height>
|
||||
<width>531</width>
|
||||
<height>495</height>
|
||||
</rect>
|
||||
</property>
|
||||
<property name="windowTitle">
|
||||
@ -19,9 +19,448 @@
|
||||
<property name="modal">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
<layout class="QHBoxLayout" name="horizontalLayout">
|
||||
<layout class="QVBoxLayout" name="verticalLayout_2">
|
||||
<item>
|
||||
<widget class="QComboBox" name="targetId">
|
||||
<layout class="QHBoxLayout" name="horizontalLayout_8">
|
||||
<item>
|
||||
<widget class="QLabel" name="label_7">
|
||||
<property name="text">
|
||||
<string>Day of week</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QComboBox" name="lDayOfWeek">
|
||||
<property name="minimumSize">
|
||||
<size>
|
||||
<width>120</width>
|
||||
<height>0</height>
|
||||
</size>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QLabel" name="label_8">
|
||||
<property name="text">
|
||||
<string>Days passed</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QSpinBox" name="lDaysPassed">
|
||||
<property name="minimumSize">
|
||||
<size>
|
||||
<width>20</width>
|
||||
<height>0</height>
|
||||
</size>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<spacer name="horizontalSpacer_3">
|
||||
<property name="orientation">
|
||||
<enum>Qt::Horizontal</enum>
|
||||
</property>
|
||||
<property name="sizeHint" stdset="0">
|
||||
<size>
|
||||
<width>40</width>
|
||||
<height>20</height>
|
||||
</size>
|
||||
</property>
|
||||
</spacer>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item>
|
||||
<layout class="QHBoxLayout" name="horizontalLayout_10">
|
||||
<item>
|
||||
<widget class="QLabel" name="label_14">
|
||||
<property name="text">
|
||||
<string>Hero level</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QSpinBox" name="lHeroLevel">
|
||||
<property name="minimumSize">
|
||||
<size>
|
||||
<width>40</width>
|
||||
<height>0</height>
|
||||
</size>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QLabel" name="label_15">
|
||||
<property name="text">
|
||||
<string>Hero experience</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QSpinBox" name="lHeroExperience">
|
||||
<property name="minimumSize">
|
||||
<size>
|
||||
<width>80</width>
|
||||
<height>0</height>
|
||||
</size>
|
||||
</property>
|
||||
<property name="maximum">
|
||||
<number>100000</number>
|
||||
</property>
|
||||
<property name="singleStep">
|
||||
<number>100</number>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<spacer name="horizontalSpacer_4">
|
||||
<property name="orientation">
|
||||
<enum>Qt::Horizontal</enum>
|
||||
</property>
|
||||
<property name="sizeHint" stdset="0">
|
||||
<size>
|
||||
<width>40</width>
|
||||
<height>20</height>
|
||||
</size>
|
||||
</property>
|
||||
</spacer>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item>
|
||||
<layout class="QHBoxLayout" name="horizontalLayout_9">
|
||||
<item>
|
||||
<widget class="QLabel" name="label_9">
|
||||
<property name="text">
|
||||
<string>Spell points</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QSpinBox" name="lManaPoints">
|
||||
<property name="minimumSize">
|
||||
<size>
|
||||
<width>60</width>
|
||||
<height>0</height>
|
||||
</size>
|
||||
</property>
|
||||
<property name="maximum">
|
||||
<number>999</number>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QSpinBox" name="lManaPercentage">
|
||||
<property name="suffix">
|
||||
<string>%</string>
|
||||
</property>
|
||||
<property name="maximum">
|
||||
<number>100</number>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<spacer name="horizontalSpacer">
|
||||
<property name="orientation">
|
||||
<enum>Qt::Horizontal</enum>
|
||||
</property>
|
||||
<property name="sizeHint" stdset="0">
|
||||
<size>
|
||||
<width>40</width>
|
||||
<height>20</height>
|
||||
</size>
|
||||
</property>
|
||||
</spacer>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item>
|
||||
<layout class="QHBoxLayout" name="horizontalLayout_14">
|
||||
<item>
|
||||
<widget class="QLabel" name="label">
|
||||
<property name="text">
|
||||
<string>Kill hero/monster</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QLineEdit" name="lKillTarget">
|
||||
<property name="readOnly">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QToolButton" name="lKillTargetSelect">
|
||||
<property name="text">
|
||||
<string>...</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QGroupBox" name="groupBox_3">
|
||||
<property name="title">
|
||||
<string>Primary skills</string>
|
||||
</property>
|
||||
<layout class="QHBoxLayout" name="horizontalLayout">
|
||||
<property name="leftMargin">
|
||||
<number>12</number>
|
||||
</property>
|
||||
<property name="topMargin">
|
||||
<number>3</number>
|
||||
</property>
|
||||
<property name="bottomMargin">
|
||||
<number>3</number>
|
||||
</property>
|
||||
<item>
|
||||
<widget class="QLabel" name="label_10">
|
||||
<property name="text">
|
||||
<string>Attack</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QSpinBox" name="lAttack"/>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QLabel" name="label_11">
|
||||
<property name="text">
|
||||
<string>Defence</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QSpinBox" name="lDefence"/>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QLabel" name="label_12">
|
||||
<property name="text">
|
||||
<string>Spell power</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QSpinBox" name="lPower"/>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QLabel" name="label_13">
|
||||
<property name="text">
|
||||
<string>Knowledge</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QSpinBox" name="lKnowledge"/>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QTabWidget" name="tabWidget_2">
|
||||
<property name="layoutDirection">
|
||||
<enum>Qt::LeftToRight</enum>
|
||||
</property>
|
||||
<property name="tabPosition">
|
||||
<enum>QTabWidget::North</enum>
|
||||
</property>
|
||||
<property name="tabShape">
|
||||
<enum>QTabWidget::Rounded</enum>
|
||||
</property>
|
||||
<property name="currentIndex">
|
||||
<number>0</number>
|
||||
</property>
|
||||
<property name="elideMode">
|
||||
<enum>Qt::ElideNone</enum>
|
||||
</property>
|
||||
<property name="usesScrollButtons">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
<property name="documentMode">
|
||||
<bool>false</bool>
|
||||
</property>
|
||||
<property name="tabBarAutoHide">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
<widget class="QWidget" name="tab_3">
|
||||
<attribute name="title">
|
||||
<string>Resources</string>
|
||||
</attribute>
|
||||
<layout class="QHBoxLayout" name="horizontalLayout_2">
|
||||
<property name="leftMargin">
|
||||
<number>3</number>
|
||||
</property>
|
||||
<property name="topMargin">
|
||||
<number>3</number>
|
||||
</property>
|
||||
<property name="rightMargin">
|
||||
<number>3</number>
|
||||
</property>
|
||||
<property name="bottomMargin">
|
||||
<number>3</number>
|
||||
</property>
|
||||
<item>
|
||||
<widget class="QTableWidget" name="lResources">
|
||||
<property name="editTriggers">
|
||||
<set>QAbstractItemView::NoEditTriggers</set>
|
||||
</property>
|
||||
<property name="selectionMode">
|
||||
<enum>QAbstractItemView::NoSelection</enum>
|
||||
</property>
|
||||
<property name="columnCount">
|
||||
<number>2</number>
|
||||
</property>
|
||||
<attribute name="horizontalHeaderVisible">
|
||||
<bool>false</bool>
|
||||
</attribute>
|
||||
<attribute name="horizontalHeaderDefaultSectionSize">
|
||||
<number>180</number>
|
||||
</attribute>
|
||||
<attribute name="horizontalHeaderStretchLastSection">
|
||||
<bool>true</bool>
|
||||
</attribute>
|
||||
<attribute name="verticalHeaderVisible">
|
||||
<bool>false</bool>
|
||||
</attribute>
|
||||
<attribute name="verticalHeaderDefaultSectionSize">
|
||||
<number>24</number>
|
||||
</attribute>
|
||||
<column/>
|
||||
<column/>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
<widget class="QWidget" name="tab_4">
|
||||
<attribute name="title">
|
||||
<string>Artifacts</string>
|
||||
</attribute>
|
||||
<layout class="QHBoxLayout" name="horizontalLayout_3">
|
||||
<property name="leftMargin">
|
||||
<number>3</number>
|
||||
</property>
|
||||
<property name="topMargin">
|
||||
<number>3</number>
|
||||
</property>
|
||||
<property name="rightMargin">
|
||||
<number>3</number>
|
||||
</property>
|
||||
<property name="bottomMargin">
|
||||
<number>3</number>
|
||||
</property>
|
||||
<item>
|
||||
<widget class="QListWidget" name="lArtifacts">
|
||||
<property name="editTriggers">
|
||||
<set>QAbstractItemView::NoEditTriggers</set>
|
||||
</property>
|
||||
<property name="selectionMode">
|
||||
<enum>QAbstractItemView::NoSelection</enum>
|
||||
</property>
|
||||
<property name="isWrapping" stdset="0">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
<widget class="QWidget" name="tab_5">
|
||||
<attribute name="title">
|
||||
<string>Spells</string>
|
||||
</attribute>
|
||||
<layout class="QHBoxLayout" name="horizontalLayout_4">
|
||||
<property name="leftMargin">
|
||||
<number>3</number>
|
||||
</property>
|
||||
<property name="topMargin">
|
||||
<number>3</number>
|
||||
</property>
|
||||
<property name="rightMargin">
|
||||
<number>3</number>
|
||||
</property>
|
||||
<property name="bottomMargin">
|
||||
<number>3</number>
|
||||
</property>
|
||||
<item>
|
||||
<widget class="QListWidget" name="lSpells">
|
||||
<property name="editTriggers">
|
||||
<set>QAbstractItemView::NoEditTriggers</set>
|
||||
</property>
|
||||
<property name="selectionMode">
|
||||
<enum>QAbstractItemView::NoSelection</enum>
|
||||
</property>
|
||||
<property name="isWrapping" stdset="0">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
<widget class="QWidget" name="tab_7">
|
||||
<attribute name="title">
|
||||
<string>Skills</string>
|
||||
</attribute>
|
||||
<layout class="QHBoxLayout" name="horizontalLayout_5">
|
||||
<property name="leftMargin">
|
||||
<number>3</number>
|
||||
</property>
|
||||
<property name="topMargin">
|
||||
<number>3</number>
|
||||
</property>
|
||||
<property name="rightMargin">
|
||||
<number>3</number>
|
||||
</property>
|
||||
<property name="bottomMargin">
|
||||
<number>3</number>
|
||||
</property>
|
||||
<item>
|
||||
<widget class="QTableWidget" name="lSkills">
|
||||
<property name="columnCount">
|
||||
<number>2</number>
|
||||
</property>
|
||||
<attribute name="horizontalHeaderVisible">
|
||||
<bool>false</bool>
|
||||
</attribute>
|
||||
<attribute name="horizontalHeaderDefaultSectionSize">
|
||||
<number>180</number>
|
||||
</attribute>
|
||||
<attribute name="verticalHeaderVisible">
|
||||
<bool>false</bool>
|
||||
</attribute>
|
||||
<attribute name="verticalHeaderDefaultSectionSize">
|
||||
<number>24</number>
|
||||
</attribute>
|
||||
<column/>
|
||||
<column/>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
<widget class="QWidget" name="tab_6">
|
||||
<attribute name="title">
|
||||
<string>Creatures</string>
|
||||
</attribute>
|
||||
<layout class="QVBoxLayout" name="verticalLayout">
|
||||
<property name="spacing">
|
||||
<number>0</number>
|
||||
</property>
|
||||
<property name="leftMargin">
|
||||
<number>3</number>
|
||||
</property>
|
||||
<property name="topMargin">
|
||||
<number>3</number>
|
||||
</property>
|
||||
<property name="rightMargin">
|
||||
<number>3</number>
|
||||
</property>
|
||||
<property name="bottomMargin">
|
||||
<number>3</number>
|
||||
</property>
|
||||
<item>
|
||||
<layout class="QHBoxLayout" name="horizontalLayout_6">
|
||||
<item>
|
||||
<widget class="QComboBox" name="lCreatureId">
|
||||
<property name="sizePolicy">
|
||||
<sizepolicy hsizetype="Expanding" vsizetype="Fixed">
|
||||
<horstretch>0</horstretch>
|
||||
@ -31,22 +470,165 @@
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QLineEdit" name="targetAmount">
|
||||
<property name="sizePolicy">
|
||||
<sizepolicy hsizetype="Preferred" vsizetype="Fixed">
|
||||
<horstretch>0</horstretch>
|
||||
<verstretch>0</verstretch>
|
||||
</sizepolicy>
|
||||
</property>
|
||||
<property name="maximumSize">
|
||||
<widget class="QSpinBox" name="lCreatureAmount">
|
||||
<property name="minimumSize">
|
||||
<size>
|
||||
<width>60</width>
|
||||
<height>16777215</height>
|
||||
<height>0</height>
|
||||
</size>
|
||||
</property>
|
||||
<property name="inputMethodHints">
|
||||
<set>Qt::ImhDigitsOnly</set>
|
||||
<property name="maximum">
|
||||
<number>9999</number>
|
||||
</property>
|
||||
<property name="stepType">
|
||||
<enum>QAbstractSpinBox::AdaptiveDecimalStepType</enum>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QPushButton" name="lCreatureAdd">
|
||||
<property name="text">
|
||||
<string>Add</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QPushButton" name="lCreatureRemove">
|
||||
<property name="text">
|
||||
<string>Remove</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QTableWidget" name="lCreatures">
|
||||
<property name="editTriggers">
|
||||
<set>QAbstractItemView::NoEditTriggers</set>
|
||||
</property>
|
||||
<property name="selectionMode">
|
||||
<enum>QAbstractItemView::MultiSelection</enum>
|
||||
</property>
|
||||
<property name="selectionBehavior">
|
||||
<enum>QAbstractItemView::SelectRows</enum>
|
||||
</property>
|
||||
<property name="columnCount">
|
||||
<number>2</number>
|
||||
</property>
|
||||
<attribute name="horizontalHeaderVisible">
|
||||
<bool>false</bool>
|
||||
</attribute>
|
||||
<attribute name="horizontalHeaderDefaultSectionSize">
|
||||
<number>180</number>
|
||||
</attribute>
|
||||
<attribute name="verticalHeaderVisible">
|
||||
<bool>false</bool>
|
||||
</attribute>
|
||||
<attribute name="verticalHeaderDefaultSectionSize">
|
||||
<number>24</number>
|
||||
</attribute>
|
||||
<column/>
|
||||
<column/>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
<widget class="QWidget" name="tab">
|
||||
<attribute name="title">
|
||||
<string>Heroes</string>
|
||||
</attribute>
|
||||
<layout class="QHBoxLayout" name="horizontalLayout_12">
|
||||
<property name="leftMargin">
|
||||
<number>3</number>
|
||||
</property>
|
||||
<property name="topMargin">
|
||||
<number>3</number>
|
||||
</property>
|
||||
<property name="rightMargin">
|
||||
<number>3</number>
|
||||
</property>
|
||||
<property name="bottomMargin">
|
||||
<number>3</number>
|
||||
</property>
|
||||
<item>
|
||||
<widget class="QListWidget" name="lHeroes">
|
||||
<property name="editTriggers">
|
||||
<set>QAbstractItemView::NoEditTriggers</set>
|
||||
</property>
|
||||
<property name="selectionMode">
|
||||
<enum>QAbstractItemView::NoSelection</enum>
|
||||
</property>
|
||||
<property name="isWrapping" stdset="0">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
<widget class="QWidget" name="tab_2">
|
||||
<attribute name="title">
|
||||
<string>Hero classes</string>
|
||||
</attribute>
|
||||
<layout class="QHBoxLayout" name="horizontalLayout_11">
|
||||
<property name="leftMargin">
|
||||
<number>3</number>
|
||||
</property>
|
||||
<property name="topMargin">
|
||||
<number>3</number>
|
||||
</property>
|
||||
<property name="rightMargin">
|
||||
<number>3</number>
|
||||
</property>
|
||||
<property name="bottomMargin">
|
||||
<number>3</number>
|
||||
</property>
|
||||
<item>
|
||||
<widget class="QListWidget" name="lHeroClasses">
|
||||
<property name="editTriggers">
|
||||
<set>QAbstractItemView::NoEditTriggers</set>
|
||||
</property>
|
||||
<property name="selectionMode">
|
||||
<enum>QAbstractItemView::NoSelection</enum>
|
||||
</property>
|
||||
<property name="isWrapping" stdset="0">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
<widget class="QWidget" name="tab_8">
|
||||
<attribute name="title">
|
||||
<string>Players</string>
|
||||
</attribute>
|
||||
<layout class="QHBoxLayout" name="horizontalLayout_13">
|
||||
<property name="leftMargin">
|
||||
<number>3</number>
|
||||
</property>
|
||||
<property name="topMargin">
|
||||
<number>3</number>
|
||||
</property>
|
||||
<property name="rightMargin">
|
||||
<number>3</number>
|
||||
</property>
|
||||
<property name="bottomMargin">
|
||||
<number>3</number>
|
||||
</property>
|
||||
<item>
|
||||
<widget class="QListWidget" name="lPlayers">
|
||||
<property name="editTriggers">
|
||||
<set>QAbstractItemView::NoEditTriggers</set>
|
||||
</property>
|
||||
<property name="selectionMode">
|
||||
<enum>QAbstractItemView::NoSelection</enum>
|
||||
</property>
|
||||
<property name="isWrapping" stdset="0">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
|
@ -13,6 +13,7 @@
|
||||
#include "../lib/VCMI_Lib.h"
|
||||
#include "../lib/CSkillHandler.h"
|
||||
#include "../lib/spells/CSpellHandler.h"
|
||||
#include "../lib/CHeroHandler.h"
|
||||
#include "../lib/CArtHandler.h"
|
||||
#include "../lib/CCreatureHandler.h"
|
||||
#include "../lib/constants/StringConstants.h"
|
||||
@ -131,6 +132,36 @@ RewardsWidget::RewardsWidget(CMap & m, CRewardableObject & p, QWidget *parent) :
|
||||
}
|
||||
}
|
||||
|
||||
//fill heroes
|
||||
VLC->heroTypes()->forEach([this](const HeroType * hero, bool &)
|
||||
{
|
||||
auto * item = new QListWidgetItem(QString::fromStdString(hero->getNameTranslated()));
|
||||
item->setData(Qt::UserRole, QVariant::fromValue(hero->getId().getNum()));
|
||||
item->setFlags(item->flags() | Qt::ItemIsUserCheckable);
|
||||
item->setCheckState(Qt::Unchecked);
|
||||
ui->lHeroes->addItem(item);
|
||||
});
|
||||
|
||||
//fill hero classes
|
||||
VLC->heroClasses()->forEach([this](const HeroClass * heroClass, bool &)
|
||||
{
|
||||
auto * item = new QListWidgetItem(QString::fromStdString(heroClass->getNameTranslated()));
|
||||
item->setData(Qt::UserRole, QVariant::fromValue(heroClass->getId().getNum()));
|
||||
item->setFlags(item->flags() | Qt::ItemIsUserCheckable);
|
||||
item->setCheckState(Qt::Unchecked);
|
||||
ui->lHeroClasses->addItem(item);
|
||||
});
|
||||
|
||||
//fill players
|
||||
for(auto color = PlayerColor(0); color < PlayerColor::PLAYER_LIMIT; ++color)
|
||||
{
|
||||
auto * item = new QListWidgetItem(QString::fromStdString(GameConstants::PLAYER_COLOR_NAMES[color.getNum()]));
|
||||
item->setData(Qt::UserRole, QVariant::fromValue(color.getNum()));
|
||||
item->setFlags(item->flags() | Qt::ItemIsUserCheckable);
|
||||
item->setCheckState(Qt::Unchecked);
|
||||
ui->lPlayers->addItem(item);
|
||||
}
|
||||
|
||||
//fill spell cast
|
||||
for(auto & s : NSecondarySkill::levels)
|
||||
ui->castLevel->addItem(QString::fromStdString(s));
|
||||
@ -349,6 +380,27 @@ void RewardsWidget::saveCurrentVisitInfo(int index)
|
||||
if(widget->value())
|
||||
vinfo.limiter.creatures.emplace_back(VLC->creatures()->getByIndex(index)->getId(), widget->value());
|
||||
}
|
||||
|
||||
vinfo.limiter.heroes.clear();
|
||||
for(int i = 0; i < ui->lHeroes->count(); ++i)
|
||||
{
|
||||
if(ui->lHeroes->item(i)->checkState() == Qt::Checked)
|
||||
vinfo.limiter.heroes.emplace_back(ui->lHeroes->item(i)->data(Qt::UserRole).toInt());
|
||||
}
|
||||
|
||||
vinfo.limiter.heroClasses.clear();
|
||||
for(int i = 0; i < ui->lHeroClasses->count(); ++i)
|
||||
{
|
||||
if(ui->lHeroClasses->item(i)->checkState() == Qt::Checked)
|
||||
vinfo.limiter.heroClasses.emplace_back(ui->lHeroClasses->item(i)->data(Qt::UserRole).toInt());
|
||||
}
|
||||
|
||||
vinfo.limiter.players.clear();
|
||||
for(int i = 0; i < ui->lPlayers->count(); ++i)
|
||||
{
|
||||
if(ui->lPlayers->item(i)->checkState() == Qt::Checked)
|
||||
vinfo.limiter.players.emplace_back(ui->lPlayers->item(i)->data(Qt::UserRole).toInt());
|
||||
}
|
||||
}
|
||||
|
||||
void RewardsWidget::loadCurrentVisitInfo(int index)
|
||||
@ -472,6 +524,40 @@ void RewardsWidget::loadCurrentVisitInfo(int index)
|
||||
ui->lCreatureAmount->setValue(i.count);
|
||||
onCreatureAdd(ui->lCreatures, ui->lCreatureId, ui->lCreatureAmount);
|
||||
}
|
||||
|
||||
for(auto & i : vinfo.limiter.heroes)
|
||||
{
|
||||
for(int e = 0; e < ui->lHeroes->count(); ++e)
|
||||
{
|
||||
if(ui->lHeroes->item(e)->data(Qt::UserRole).toInt() == i.getNum())
|
||||
{
|
||||
ui->lHeroes->item(e)->setCheckState(Qt::Checked);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
for(auto & i : vinfo.limiter.heroClasses)
|
||||
{
|
||||
for(int e = 0; e < ui->lHeroClasses->count(); ++e)
|
||||
{
|
||||
if(ui->lHeroClasses->item(e)->data(Qt::UserRole).toInt() == i.getNum())
|
||||
{
|
||||
ui->lHeroClasses->item(e)->setCheckState(Qt::Checked);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
for(auto & i : vinfo.limiter.players)
|
||||
{
|
||||
for(int e = 0; e < ui->lPlayers->count(); ++e)
|
||||
{
|
||||
if(ui->lPlayers->item(e)->data(Qt::UserRole).toInt() == i.getNum())
|
||||
{
|
||||
ui->lPlayers->item(e)->setCheckState(Qt::Checked);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void RewardsWidget::onCreatureAdd(QTableWidget * listWidget, QComboBox * comboWidget, QSpinBox * spinWidget)
|
||||
|
@ -487,6 +487,12 @@
|
||||
<property name="currentIndex">
|
||||
<number>0</number>
|
||||
</property>
|
||||
<property name="elideMode">
|
||||
<enum>Qt::ElideNone</enum>
|
||||
</property>
|
||||
<property name="usesScrollButtons">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
<property name="tabBarAutoHide">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
@ -843,7 +849,7 @@
|
||||
<bool>false</bool>
|
||||
</attribute>
|
||||
<attribute name="verticalHeaderDefaultSectionSize">
|
||||
<number>21</number>
|
||||
<number>24</number>
|
||||
</attribute>
|
||||
<column>
|
||||
<property name="text">
|
||||
@ -1185,6 +1191,12 @@
|
||||
<property name="currentIndex">
|
||||
<number>0</number>
|
||||
</property>
|
||||
<property name="elideMode">
|
||||
<enum>Qt::ElideNone</enum>
|
||||
</property>
|
||||
<property name="usesScrollButtons">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
<property name="tabBarAutoHide">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
@ -1229,7 +1241,7 @@
|
||||
<bool>false</bool>
|
||||
</attribute>
|
||||
<attribute name="verticalHeaderDefaultSectionSize">
|
||||
<number>21</number>
|
||||
<number>24</number>
|
||||
</attribute>
|
||||
<column/>
|
||||
<column/>
|
||||
@ -1333,7 +1345,7 @@
|
||||
<bool>false</bool>
|
||||
</attribute>
|
||||
<attribute name="verticalHeaderDefaultSectionSize">
|
||||
<number>21</number>
|
||||
<number>24</number>
|
||||
</attribute>
|
||||
<column/>
|
||||
<column/>
|
||||
@ -1429,7 +1441,7 @@
|
||||
<bool>false</bool>
|
||||
</attribute>
|
||||
<attribute name="verticalHeaderDefaultSectionSize">
|
||||
<number>21</number>
|
||||
<number>24</number>
|
||||
</attribute>
|
||||
<column/>
|
||||
<column/>
|
||||
@ -1437,6 +1449,102 @@
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
<widget class="QWidget" name="tab">
|
||||
<attribute name="title">
|
||||
<string>Heroes</string>
|
||||
</attribute>
|
||||
<layout class="QHBoxLayout" name="horizontalLayout_29">
|
||||
<property name="leftMargin">
|
||||
<number>3</number>
|
||||
</property>
|
||||
<property name="topMargin">
|
||||
<number>3</number>
|
||||
</property>
|
||||
<property name="rightMargin">
|
||||
<number>3</number>
|
||||
</property>
|
||||
<property name="bottomMargin">
|
||||
<number>3</number>
|
||||
</property>
|
||||
<item>
|
||||
<widget class="QListWidget" name="lHeroes">
|
||||
<property name="editTriggers">
|
||||
<set>QAbstractItemView::NoEditTriggers</set>
|
||||
</property>
|
||||
<property name="selectionMode">
|
||||
<enum>QAbstractItemView::NoSelection</enum>
|
||||
</property>
|
||||
<property name="isWrapping" stdset="0">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
<widget class="QWidget" name="tab_2">
|
||||
<attribute name="title">
|
||||
<string>Hero classes</string>
|
||||
</attribute>
|
||||
<layout class="QHBoxLayout" name="horizontalLayout_30">
|
||||
<property name="leftMargin">
|
||||
<number>3</number>
|
||||
</property>
|
||||
<property name="topMargin">
|
||||
<number>3</number>
|
||||
</property>
|
||||
<property name="rightMargin">
|
||||
<number>3</number>
|
||||
</property>
|
||||
<property name="bottomMargin">
|
||||
<number>3</number>
|
||||
</property>
|
||||
<item>
|
||||
<widget class="QListWidget" name="lHeroClasses">
|
||||
<property name="editTriggers">
|
||||
<set>QAbstractItemView::NoEditTriggers</set>
|
||||
</property>
|
||||
<property name="selectionMode">
|
||||
<enum>QAbstractItemView::NoSelection</enum>
|
||||
</property>
|
||||
<property name="isWrapping" stdset="0">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
<widget class="QWidget" name="tab_15">
|
||||
<attribute name="title">
|
||||
<string>Players</string>
|
||||
</attribute>
|
||||
<layout class="QHBoxLayout" name="horizontalLayout_31">
|
||||
<property name="leftMargin">
|
||||
<number>3</number>
|
||||
</property>
|
||||
<property name="topMargin">
|
||||
<number>3</number>
|
||||
</property>
|
||||
<property name="rightMargin">
|
||||
<number>3</number>
|
||||
</property>
|
||||
<property name="bottomMargin">
|
||||
<number>3</number>
|
||||
</property>
|
||||
<item>
|
||||
<widget class="QListWidget" name="lPlayers">
|
||||
<property name="editTriggers">
|
||||
<set>QAbstractItemView::NoEditTriggers</set>
|
||||
</property>
|
||||
<property name="selectionMode">
|
||||
<enum>QAbstractItemView::NoSelection</enum>
|
||||
</property>
|
||||
<property name="isWrapping" stdset="0">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
|
Loading…
Reference in New Issue
Block a user