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Removed pointer to army from StackInstance
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@ -29,19 +29,17 @@
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#include "../windows/InfoWindows.h"
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#include "../windows/CWindowObject.h"
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#include "../../lib/filesystem/Filesystem.h"
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#include "../../lib/texts/CGeneralTextHandler.h"
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#include "../../lib/CArtHandler.h"
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#include "../../lib/spells/CSpellHandler.h"
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#include "../../lib/CConfigHandler.h"
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#include "../../lib/CSkillHandler.h"
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#include "../../lib/CCreatureHandler.h"
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#include "../../lib/CSkillHandler.h"
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#include "../../lib/GameLibrary.h"
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#include "../../lib/campaign/CampaignHandler.h"
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#include "../../lib/mapping/CMapService.h"
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#include "../../lib/filesystem/Filesystem.h"
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#include "../../lib/mapObjects/CGHeroInstance.h"
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#include "../../lib/mapping/CMapService.h"
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#include "../../lib/spells/CSpellHandler.h"
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#include "../../lib/texts/CGeneralTextHandler.h"
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CCampaignScreen::CCampaignScreen(const JsonNode & config, std::string name)
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: CWindowObject(BORDERED), campaignSet(name)
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