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Renamed LibClasses * VLC to GameLibrary * LIBRARY
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@@ -24,7 +24,7 @@
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#include "../../lib/StartInfo.h"
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#include "../../lib/mapping/CMapInfo.h"
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#include "../../lib/mapping/CMapHeader.h"
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#include "../../lib/VCMI_Lib.h"
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#include "../../lib/GameLibrary.h"
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CScenarioInfoScreen::CScenarioInfoScreen()
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{
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@@ -46,7 +46,7 @@ CScenarioInfoScreen::CScenarioInfoScreen()
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card->changeSelection();
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card->iconDifficulty->setSelected(getCurrentDifficulty());
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buttonBack = std::make_shared<CButton>(Point(584, 535), AnimationPath::builtin("SCNRBACK.DEF"), VLC->generaltexth->zelp[105], [=](){ close();}, EShortcut::GLOBAL_CANCEL);
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buttonBack = std::make_shared<CButton>(Point(584, 535), AnimationPath::builtin("SCNRBACK.DEF"), LIBRARY->generaltexth->zelp[105], [=](){ close();}, EShortcut::GLOBAL_CANCEL);
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}
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CScenarioInfoScreen::~CScenarioInfoScreen()
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