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Renamed LibClasses * VLC to GameLibrary * LIBRARY
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@@ -20,7 +20,7 @@
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#include "../../lib/CConfigHandler.h"
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#include "../../lib/Rect.h"
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#include "../../lib/VCMI_Lib.h"
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#include "../../lib/GameLibrary.h"
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#include "../../lib/filesystem/Filesystem.h"
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#include "../../lib/modding/CModHandler.h"
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#include "../../lib/texts/Languages.h"
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@@ -101,7 +101,7 @@ static AtlasLayout doAtlasPacking(const std::map<int, Point> & images)
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void CBitmapFont::loadFont(const ResourcePath & resource, std::unordered_map<CodePoint, EntryFNT> & loadedChars)
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{
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auto data = CResourceHandler::get()->load(resource)->readAll();
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std::string modEncoding = VLC->modh->findResourceEncoding(resource);
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std::string modEncoding = LIBRARY->modh->findResourceEncoding(resource);
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height = data.first[5];
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