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Renamed LibClasses * VLC to GameLibrary * LIBRARY
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@@ -27,7 +27,7 @@
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#include "../../lib/entities/faction/CTownHandler.h"
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#include "../../lib/texts/CGeneralTextHandler.h"
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#include "../../lib/StartInfo.h"
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#include "../../lib/VCMI_Lib.h"
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#include "../../lib/GameLibrary.h"
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CPuzzleWindow::CPuzzleWindow(const int3 & GrailPos, double discoveredRatio)
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@@ -39,18 +39,18 @@ CPuzzleWindow::CPuzzleWindow(const int3 & GrailPos, double discoveredRatio)
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ENGINE->sound().playSound(soundBase::OBELISK);
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quitb = std::make_shared<CButton>(Point(670, 538), AnimationPath::builtin("IOK6432.DEF"), CButton::tooltip(VLC->generaltexth->allTexts[599]), std::bind(&CPuzzleWindow::close, this), EShortcut::GLOBAL_RETURN);
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quitb = std::make_shared<CButton>(Point(670, 538), AnimationPath::builtin("IOK6432.DEF"), CButton::tooltip(LIBRARY->generaltexth->allTexts[599]), std::bind(&CPuzzleWindow::close, this), EShortcut::GLOBAL_RETURN);
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quitb->setBorderColor(Colors::METALLIC_GOLD);
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mapView = std::make_shared<PuzzleMapView>(Point(8,9), Point(591, 544), grailPos);
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logo = std::make_shared<CPicture>(ImagePath::builtin("PUZZLOGO"), 607, 3);
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title = std::make_shared<CLabel>(700, 95, FONT_BIG, ETextAlignment::CENTER, Colors::YELLOW, VLC->generaltexth->allTexts[463]);
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title = std::make_shared<CLabel>(700, 95, FONT_BIG, ETextAlignment::CENTER, Colors::YELLOW, LIBRARY->generaltexth->allTexts[463]);
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resDataBar = std::make_shared<CResDataBar>(ImagePath::builtin("ARESBAR.bmp"), 3, 575, 32, 2, 85, 85);
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int faction = GAME->interface()->cb->getStartInfo()->playerInfos.find(GAME->interface()->playerID)->second.castle;
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auto & puzzleMap = (*VLC->townh)[faction]->puzzleMap;
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auto & puzzleMap = (*LIBRARY->townh)[faction]->puzzleMap;
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for(auto & elem : puzzleMap)
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{
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