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Renamed LibClasses * VLC
to GameLibrary * LIBRARY
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@ -13,7 +13,7 @@
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#include "JsonUtils.h"
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#include "../VCMI_Lib.h"
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#include "../GameLibrary.h"
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#include "../filesystem/Filesystem.h"
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#include "../modding/ModScope.h"
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#include "../modding/CModHandler.h"
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@ -461,7 +461,7 @@ static bool testFilePresence(const std::string & scope, const ResourcePath & res
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{
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//NOTE: recursive dependencies are not allowed at the moment - update code if this changes
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bool found = true;
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allowedScopes = VLC->modh->getModDependencies(scope, found);
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allowedScopes = LIBRARY->modh->getModDependencies(scope, found);
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if(!found)
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return false;
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