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Renamed LibClasses * VLC
to GameLibrary * LIBRARY
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@ -22,7 +22,7 @@ void ShipyardInstanceConstructor::initTypeData(const JsonNode & config)
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void ShipyardInstanceConstructor::initializeObject(CGShipyard * shipyard) const
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{
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shipyard->createdBoat = BoatId(*VLC->identifiers()->getIdentifier("core:boat", parameters["boat"]));
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shipyard->createdBoat = BoatId(*LIBRARY->identifiers()->getIdentifier("core:boat", parameters["boat"]));
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}
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VCMI_LIB_NAMESPACE_END
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