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Renamed LibClasses * VLC to GameLibrary * LIBRARY
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@@ -129,7 +129,7 @@ bool Rewardable::Limiter::heroAllowed(const CGHeroInstance * hero) const
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for(const auto & spell : canLearnSpells)
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{
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if (!hero->canLearnSpell(spell.toEntity(VLC), true))
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if (!hero->canLearnSpell(spell.toEntity(LIBRARY), true))
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return false;
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}
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