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https://github.com/vcmi/vcmi.git
synced 2024-11-24 08:32:34 +02:00
try to fix hotkeys
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parent
ac2896da42
commit
6474e37b76
@ -198,6 +198,9 @@ void CGuiHandler::handleEvent(SDL_Event *sEvent)
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if(key.keysym.sym == SDLK_KP_ENTER)
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{
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key.keysym.sym = (SDLKey)SDLK_RETURN;
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#ifndef VCMI_SDL1
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key.keysym.scancode = SDL_SCANCODE_RETURN;
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#endif // VCMI_SDL1
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}
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bool keysCaptured = false;
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@ -391,8 +394,11 @@ void CGuiHandler::handleMoveInterested( const SDL_MouseMotionEvent & motion )
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void CGuiHandler::fakeMouseMove()
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{
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SDL_Event evnt;
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#ifdef VCMI_SDL1
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SDL_MouseMotionEvent sme = {SDL_MOUSEMOTION, 0, 0, 0, 0, 0, 0};
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#else
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SDL_MouseMotionEvent sme = {SDL_MOUSEMOTION, 0, 0, 0, 0, 0, 0, 0, 0};
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#endif
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int x, y;
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sme.state = SDL_GetMouseState(&x, &y);
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sme.x = x;
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@ -506,18 +512,27 @@ SDLKey CGuiHandler::numToDigit( SDLKey key )
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#ifdef VCMI_SDL1
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if(key >= SDLK_KP0 && key <= SDLK_KP9)
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return SDLKey(key - SDLK_KP0 + SDLK_0);
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#else
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if(key >= SDLK_KP_0 && key <= SDLK_KP_9)
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return SDLKey(key - SDLK_KP_0 + SDLK_0);
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#endif // 0
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#define REMOVE_KP(keyName) case SDLK_KP_ ## keyName : return SDLK_ ## keyName;
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switch(key)
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{
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#ifndef VCMI_SDL1
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REMOVE_KP(0)
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REMOVE_KP(1)
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REMOVE_KP(2)
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REMOVE_KP(3)
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REMOVE_KP(4)
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REMOVE_KP(5)
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REMOVE_KP(6)
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REMOVE_KP(7)
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REMOVE_KP(8)
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REMOVE_KP(9)
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#endif // VCMI_SDL1
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REMOVE_KP(PERIOD)
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REMOVE_KP(MINUS)
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REMOVE_KP(PLUS)
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REMOVE_KP(EQUALS)
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REMOVE_KP(MINUS)
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REMOVE_KP(PLUS)
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REMOVE_KP(EQUALS)
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case SDLK_KP_MULTIPLY:
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return SDLK_ASTERISK;
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@ -540,15 +555,19 @@ bool CGuiHandler::isNumKey( SDLKey key, bool number )
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return key >= SDLK_KP0 && key <= SDLK_KP_EQUALS;
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#else
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if(number)
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return key >= SDLK_KP_0 && key <= SDLK_KP_9;
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return key >= SDLK_KP_1 && key <= SDLK_KP_0;
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else
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return key >= SDLK_KP_0 && key <= SDLK_KP_EQUALS;
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return (key >= SDLK_KP_1 && key <= SDLK_KP_0) || key == SDLK_KP_MINUS || key == SDLK_KP_PLUS || key == SDLK_KP_EQUALS;
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#endif // 0
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}
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bool CGuiHandler::isArrowKey( SDLKey key )
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{
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#ifdef VCMI_SDL1
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return key >= SDLK_UP && key <= SDLK_LEFT;
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#else
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return key == SDLK_UP || key == SDLK_DOWN || key == SDLK_LEFT || key == SDLK_RIGHT;
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#endif
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}
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bool CGuiHandler::amIGuiThread()
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