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Implemented accumulating timers, rename creature timer to unit timer

This commit is contained in:
Ivan Savenko
2023-11-23 17:59:18 +02:00
parent cb8e9e633a
commit 653304b004
7 changed files with 65 additions and 77 deletions

View File

@@ -128,9 +128,9 @@ void TurnTimerWidget::updateTimer(PlayerColor player, uint32_t msPassed)
if(player.isValidPlayer() || (playerInfo && playerInfo->isHuman()))
{
if(time.isBattle)
timeCheckAndUpdate(time.creatureTimer);
timeCheckAndUpdate(time.baseTimer + time.turnTimer + time.battleTimer + time.unitTimer);
else
timeCheckAndUpdate(time.turnTimer);
timeCheckAndUpdate(time.baseTimer + time.turnTimer);
}
else
timeCheckAndUpdate(0);