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Trying to fix random freeze
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@ -974,7 +974,7 @@ void CPlayerInterface::battleAttack(const BattleAttack *ba)
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battleInt->stackAttacking( attacker, ba->counter() ? curAction->destinationTile + shift : curAction->additionalInfo, attacked, false);
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}
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battleInt->waitForAnims();
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//battleInt->waitForAnims(); //FIXME: freeze
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if(ba->spellLike())
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{
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