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Moved input-related code from SDL_Extensions to GuiHandler
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@ -484,7 +484,7 @@ void CSimpleJoinScreen::connectToServer()
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{
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textTitle->setText("Connecting...");
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buttonOk->block(true);
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CSDL_Ext::stopTextInput();
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GH.stopTextInput();
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boost::thread(&CSimpleJoinScreen::connectThread, this, inputAddress->getText(), boost::lexical_cast<ui16>(inputPort->getText()));
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}
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