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Merge pull request #5661 from kdmcser/crash_fix2
fix crash when creature level is 0
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@@ -175,6 +175,7 @@ std::shared_ptr<Bonus> DivideStackLevelUpdater::apply(const std::shared_ptr<Bonu
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return b; // e.g. war machines & other special units
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auto newBonus = std::make_shared<Bonus>(*b);
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level = std::max(1, level);
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newBonus->val /= level;
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newBonus->updater = nullptr; // prevent double-apply
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return newBonus;
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