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Remove access to internal surface of Canvas
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@@ -13,7 +13,6 @@
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#include "MiscWidgets.h"
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#include "../gui/CGuiHandler.h"
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#include "../renderSDL/SDL_Extensions.h"
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#include "../render/AssetGenerator.h"
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#include "../render/IImage.h"
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#include "../render/IRenderHandler.h"
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@@ -122,7 +121,7 @@ void CPicture::setAlpha(uint8_t value)
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void CPicture::scaleTo(Point size)
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{
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bg->scaleTo(size);
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bg->scaleTo(size, EScalingAlgorithm::BILINEAR);
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pos.w = bg->width();
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pos.h = bg->height();
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@@ -164,7 +163,7 @@ CFilledTexture::CFilledTexture(const ImagePath & imageName, Rect position, Rect
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void CFilledTexture::showAll(Canvas & to)
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{
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CSDL_Ext::CClipRectGuard guard(to.getInternalSurface(), pos);
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CanvasClipRectGuard guard(to, pos);
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for (int y=pos.top(); y < pos.bottom(); y+= imageArea.h)
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{
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@@ -270,7 +269,7 @@ void CAnimImage::showAll(Canvas & to)
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if(auto img = anim->getImage(targetFrame, group))
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{
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if(isScaled())
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img->scaleTo(scaledSize);
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img->scaleTo(scaledSize, EScalingAlgorithm::BILINEAR);
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to.draw(img, pos.topLeft());
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}
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