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Fix creature set loading

This commit is contained in:
AlexVinS 2016-02-26 02:35:30 +03:00
parent 8e3e574900
commit 66d8408130

View File

@ -501,6 +501,8 @@ void CCreatureSet::serializeJson(JsonSerializeFormat & handler, const std::strin
else
{
for(size_t idx = 0; idx < json.Vector().size(); idx++)
{
if(json.Vector()[idx]["amount"].Float() > 0)
{
CStackInstance * new_stack = new CStackInstance();
@ -510,6 +512,7 @@ void CCreatureSet::serializeJson(JsonSerializeFormat & handler, const std::strin
}
}
}
}
CStackInstance::CStackInstance()
: armyObj(_armyObj)