diff --git a/server/battles/BattleActionProcessor.cpp b/server/battles/BattleActionProcessor.cpp index 18da73a5b..878da7417 100644 --- a/server/battles/BattleActionProcessor.cpp +++ b/server/battles/BattleActionProcessor.cpp @@ -499,6 +499,7 @@ bool BattleActionProcessor::dispatchBattleAction(const BattleAction & ba) { switch(ba.actionType) { + case EActionType::BAD_MORALE: case EActionType::NO_ACTION: return doEmptyAction(ba); case EActionType::END_TACTIC_PHASE: