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	Some more.
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		| @@ -61,7 +61,7 @@ std::string CMapGenerator::getMapDescription() const | ||||
| 		if(pSettings.getStartingTown() != CMapGenOptions::CPlayerSettings::RANDOM_TOWN) | ||||
| 		{ | ||||
| 			ss << ", " << GameConstants::PLAYER_COLOR_NAMES[pSettings.getColor().getNum()] | ||||
| 			   << " town choice is " << ETownType::names[pSettings.getStartingTown()]; | ||||
| 			   << " town choice is " << VLC->townh->factions[pSettings.getStartingTown()]->name; | ||||
| 		} | ||||
| 	} | ||||
|  | ||||
|   | ||||
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