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mirror of https://github.com/vcmi/vcmi.git synced 2025-11-06 09:09:40 +02:00

Remove more redundant virtual specifiers

`grep -nr "virtual " | grep -v googletest | grep " override" | grep -v overriden > ../redundant_virtual.txt`

```python
import os

with open("../redundant_virtual.txt") as f:
    for line in f:
        print()
        line: str = line.strip()
        print(line)
        tmp = line.split(":",2)
        file = tmp[0].strip()
        code = tmp[-1].strip()
        print(file)
        print(code)
        new_code = code.replace("virtual ", "", 1)
        # https://superuser.com/a/802490/578501
        command = f"export FIND='{code}' && export REPLACE='{new_code}' && ruby -p -i -e \"gsub(ENV['FIND'], ENV['REPLACE'])\" {file}"
        os.system(command)
```
This commit is contained in:
Alexander Wilms
2024-02-13 15:21:30 +01:00
parent 7cf5e317a4
commit 678cacbd25
44 changed files with 76 additions and 76 deletions

View File

@@ -87,7 +87,7 @@ public:
void initialize(const PathfinderOptions & options, const CGameState * gs) override;
virtual std::vector<CGPathNode *> getInitialNodes() override;
std::vector<CGPathNode *> getInitialNodes() override;
virtual std::vector<CGPathNode *> calculateNeighbours(
const PathNodeInfo & source,

View File

@@ -25,6 +25,6 @@ namespace AIPathfinding
{
}
virtual Goals::TSubgoal whatToDo(const HeroPtr & hero) const override;
Goals::TSubgoal whatToDo(const HeroPtr & hero) const override;
};
}

View File

@@ -40,7 +40,7 @@ namespace AIPathfinding
{
}
virtual Goals::TSubgoal whatToDo(const HeroPtr & hero) const override;
Goals::TSubgoal whatToDo(const HeroPtr & hero) const override;
virtual void applyOnDestination(
const CGHeroInstance * hero,
@@ -66,6 +66,6 @@ namespace AIPathfinding
{
}
virtual Goals::TSubgoal whatToDo(const HeroPtr & hero) const override;
Goals::TSubgoal whatToDo(const HeroPtr & hero) const override;
};
}

View File

@@ -27,6 +27,6 @@ namespace AIPathfinding
{
}
virtual Goals::TSubgoal whatToDo(const HeroPtr & hero) const override;
Goals::TSubgoal whatToDo(const HeroPtr & hero) const override;
};
}