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animations working
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@@ -33,7 +33,8 @@ class MapTileStorage
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public:
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explicit MapTileStorage(size_t capacity);
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void load(size_t index, const AnimationPath & filename, EImageBlitMode blitMode);
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std::shared_ptr<IImage> find(size_t fileIndex, size_t rotationIndex, size_t imageIndex);
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std::shared_ptr<IImage> find(size_t fileIndex, size_t rotationIndex, size_t imageIndex, size_t groupIndex = 0);
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int groupCount(size_t fileIndex, size_t rotationIndex, size_t imageIndex);
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};
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class MapRendererTerrain
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