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animations working
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3967c70bf2
commit
6795c9afb6
@ -121,15 +121,25 @@ void MapTileStorage::load(size_t index, const AnimationPath & filename, EImageBl
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terrainAnimations[3]->horizontalFlip();
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}
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std::shared_ptr<IImage> MapTileStorage::find(size_t fileIndex, size_t rotationIndex, size_t imageIndex)
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std::shared_ptr<IImage> MapTileStorage::find(size_t fileIndex, size_t rotationIndex, size_t imageIndex, size_t groupIndex)
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{
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const auto & animation = animations[fileIndex][rotationIndex];
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if (animation)
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return animation->getImage(imageIndex); // ask for group
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return animation->getImage(imageIndex, groupIndex); // ask for group
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else
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return nullptr;
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}
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int MapTileStorage::groupCount(size_t fileIndex, size_t rotationIndex, size_t imageIndex)
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{
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const auto & animation = animations[fileIndex][rotationIndex];
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if (animation)
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for(int i = 0; true; i++)
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if(!animation->getImage(imageIndex, i, false))
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return i;
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return 1;
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}
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MapRendererTerrain::MapRendererTerrain()
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: storage(VLC->terrainTypeHandler->objects.size())
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{
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@ -147,7 +157,8 @@ void MapRendererTerrain::renderTile(IMapRendererContext & context, Canvas & targ
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int32_t imageIndex = mapTile.terView;
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int32_t rotationIndex = mapTile.extTileFlags % 4;
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const auto & image = storage.find(terrainIndex, rotationIndex, imageIndex);
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int groupCount = storage.groupCount(terrainIndex, rotationIndex, imageIndex);
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const auto & image = storage.find(terrainIndex, rotationIndex, imageIndex, groupCount > 1 ? context.terrainImageIndex(groupCount) : 0);
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assert(image);
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if (!image)
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@ -156,9 +167,6 @@ void MapRendererTerrain::renderTile(IMapRendererContext & context, Canvas & targ
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return;
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}
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for( auto const & element : mapTile.getTerrain()->paletteAnimation)
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image->shiftPalette(element.start, element.length, context.terrainImageIndex(element.length));
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target.draw(image, Point(0, 0));
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}
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@ -191,10 +199,8 @@ void MapRendererRiver::renderTile(IMapRendererContext & context, Canvas & target
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int32_t imageIndex = mapTile.riverDir;
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int32_t rotationIndex = (mapTile.extTileFlags >> 2) % 4;
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const auto & image = storage.find(terrainIndex, rotationIndex, imageIndex);
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for( auto const & element : mapTile.getRiver()->paletteAnimation)
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image->shiftPalette(element.start, element.length, context.terrainImageIndex(element.length));
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int groupCount = storage.groupCount(terrainIndex, rotationIndex, imageIndex);
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const auto & image = storage.find(terrainIndex, rotationIndex, imageIndex, groupCount > 1 ? context.terrainImageIndex(groupCount) : 0);
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target.draw(image, Point(0, 0));
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}
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@ -33,7 +33,8 @@ class MapTileStorage
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public:
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explicit MapTileStorage(size_t capacity);
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void load(size_t index, const AnimationPath & filename, EImageBlitMode blitMode);
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std::shared_ptr<IImage> find(size_t fileIndex, size_t rotationIndex, size_t imageIndex);
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std::shared_ptr<IImage> find(size_t fileIndex, size_t rotationIndex, size_t imageIndex, size_t groupIndex = 0);
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int groupCount(size_t fileIndex, size_t rotationIndex, size_t imageIndex);
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};
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class MapRendererTerrain
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@ -409,6 +409,7 @@ void AssetGenerator::createPaletteShiftedSprites()
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img->shiftPalette(tmp.start, tmp.length, l % tmp.length);
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}
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}
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Canvas canvas = Canvas(Point(32, 32), CanvasScalingPolicy::IGNORE);
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canvas.draw(img, Point((32 - img->dimensions().x) / 2, (32 - img->dimensions().y) / 2));
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std::shared_ptr<IImage> image = GH.renderHandler().createImage(canvas.getInternalSurface());
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@ -18,10 +18,11 @@
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#include "../../lib/filesystem/Filesystem.h"
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#include "../../lib/json/JsonUtils.h"
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bool CAnimation::loadFrame(size_t frame, size_t group)
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bool CAnimation::loadFrame(size_t frame, size_t group, bool verbose)
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{
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if(size(group) <= frame)
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{
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if(verbose)
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printError(frame, group, "LoadFrame");
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return false;
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}
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@ -119,7 +120,7 @@ void CAnimation::duplicateImage(const size_t sourceGroup, const size_t sourceFra
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std::shared_ptr<IImage> CAnimation::getImage(size_t frame, size_t group, bool verbose)
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{
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if (!loadFrame(frame, group))
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if (!loadFrame(frame, group, verbose))
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return nullptr;
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return getImageImpl(frame, group, verbose);
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}
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@ -41,7 +41,7 @@ private:
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PlayerColor player = PlayerColor::CANNOT_DETERMINE;
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//loader, will be called by load(), require opened def file for loading from it. Returns true if image is loaded
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bool loadFrame(size_t frame, size_t group);
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bool loadFrame(size_t frame, size_t group, bool verbose = true);
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//unloadFrame, returns true if image has been unloaded ( either deleted or decreased refCount)
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bool unloadFrame(size_t frame, size_t group);
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