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@ -2310,13 +2310,19 @@ bool CGameHandler::arrangeStacks( ObjectInstanceID id1, ObjectInstanceID id2, ui
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if(what==1) //swap
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{
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if ( ((s1->tempOwner != player && s1->tempOwner != PlayerColor::UNFLAGGABLE) && s1->getStackCount(p1)) //why 254??
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if ( ((s1->tempOwner != player && s1->tempOwner != PlayerColor::UNFLAGGABLE) && s1->getStackCount(p1))
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|| ((s2->tempOwner != player && s2->tempOwner != PlayerColor::UNFLAGGABLE) && s2->getStackCount(p2)))
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{
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complain("Can't take troops from another player!");
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return false;
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}
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if (sl1.army == sl2.army && sl1.slot == sl2.slot)
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{
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complain("Cannot swap stacks - slots are the same!");
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return false;
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}
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swapStacks(sl1, sl2);
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}
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else if(what==2)//merge
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