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Fix discovered issues, remove not implemented ideas
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@@ -42,20 +42,25 @@ bool operator==(const Rewardable::Limiter & l, const Rewardable::Limiter & r)
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{
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return l.dayOfWeek == r.dayOfWeek
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&& l.daysPassed == r.daysPassed
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&& l.heroLevel == r.heroLevel
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&& l.heroExperience == r.heroExperience
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&& l.heroLevel == r.heroLevel
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&& l.manaPoints == r.manaPoints
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&& l.manaPercentage == r.manaPercentage
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&& l.secondary == r.secondary
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&& l.canLearnSkills == r.canLearnSkills
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&& l.creatures == r.creatures
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&& l.spells == r.spells
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&& l.artifacts == r.artifacts
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&& l.players == r.players
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&& l.heroes == r.heroes
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&& l.heroClasses == r.heroClasses
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&& l.commanderAlive == r.commanderAlive
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&& l.hasExtraCreatures == r.hasExtraCreatures
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&& l.resources == r.resources
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&& l.primary == r.primary
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&& l.secondary == r.secondary
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&& l.artifacts == r.artifacts
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&& l.availableSlots == r.availableSlots
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&& l.scrolls == r.scrolls
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&& l.spells == r.spells
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&& l.canLearnSpells == r.canLearnSpells
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&& l.creatures == r.creatures
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&& l.heroes == r.heroes
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&& l.heroClasses == r.heroClasses
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&& l.players == r.players
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&& l.noneOf == r.noneOf
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&& l.allOf == r.allOf
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&& l.anyOf == r.anyOf;
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