mirror of
https://github.com/vcmi/vcmi.git
synced 2024-12-24 22:14:36 +02:00
autosave folders
This commit is contained in:
parent
ec4da06b56
commit
68a1b883eb
4
Global.h
4
Global.h
@ -121,6 +121,7 @@ static_assert(sizeof(bool) == 1, "Bool needs to be 1 byte in size.");
|
||||
#include <optional>
|
||||
#include <queue>
|
||||
#include <random>
|
||||
#include <regex>
|
||||
#include <set>
|
||||
#include <sstream>
|
||||
#include <string>
|
||||
@ -166,6 +167,9 @@ static_assert(sizeof(bool) == 1, "Bool needs to be 1 byte in size.");
|
||||
#include <boost/range/adaptor/reversed.hpp>
|
||||
#include <boost/range/algorithm.hpp>
|
||||
#include <boost/thread.hpp>
|
||||
#include <boost/uuid/uuid.hpp>
|
||||
#include <boost/uuid/uuid_generators.hpp>
|
||||
#include <boost/uuid/uuid_io.hpp>
|
||||
|
||||
#ifndef M_PI
|
||||
# define M_PI 3.14159265358979323846
|
||||
|
@ -193,6 +193,8 @@ void CPlayerInterface::playerStartsTurn(PlayerColor player)
|
||||
|
||||
void CPlayerInterface::performAutosave()
|
||||
{
|
||||
std::string id = cb->getStartInfo()->uuid.substr(0, 8);
|
||||
|
||||
int frequency = static_cast<int>(settings["general"]["saveFrequency"].Integer());
|
||||
if(frequency > 0 && cb->getDate() % frequency == 0)
|
||||
{
|
||||
@ -204,7 +206,7 @@ void CPlayerInterface::performAutosave()
|
||||
prefix = settings["general"]["savePrefix"].String();
|
||||
if(prefix.empty())
|
||||
{
|
||||
prefix = cb->getMapHeader()->name.substr(0, 5) + "_";
|
||||
prefix = cb->getMapHeader()->name.substr(0, 18) + "_" + id + "/";
|
||||
}
|
||||
}
|
||||
|
||||
@ -213,7 +215,7 @@ void CPlayerInterface::performAutosave()
|
||||
int autosaveCountLimit = settings["general"]["autosaveCountLimit"].Integer();
|
||||
if(autosaveCountLimit > 0)
|
||||
{
|
||||
cb->save("Saves/" + prefix + "Autosave_" + std::to_string(autosaveCount));
|
||||
cb->save("Saves/Autosave/" + prefix + "Autosave_" + std::to_string(autosaveCount));
|
||||
autosaveCount %= autosaveCountLimit;
|
||||
}
|
||||
else
|
||||
@ -222,7 +224,7 @@ void CPlayerInterface::performAutosave()
|
||||
+ std::to_string(cb->getDate(Date::WEEK))
|
||||
+ std::to_string(cb->getDate(Date::DAY_OF_WEEK));
|
||||
|
||||
cb->save("Saves/" + prefix + "Autosave_" + stringifiedDate);
|
||||
cb->save("Saves/Autosave/" + prefix + "Autosave_" + stringifiedDate);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -80,6 +80,7 @@ struct DLL_LINKAGE StartInfo
|
||||
ui32 seedToBeUsed; //0 if not sure (client requests server to decide, will be send in reply pack)
|
||||
ui32 seedPostInit; //so we know that game is correctly synced at the start; 0 if not known yet
|
||||
ui32 mapfileChecksum; //0 if not relevant
|
||||
std::string uuid;
|
||||
ui8 turnTime; //in minutes, 0=unlimited
|
||||
std::string mapname; // empty for random map, otherwise name of the map or savegame
|
||||
bool createRandomMap() const { return mapGenOptions != nullptr; }
|
||||
@ -103,6 +104,7 @@ struct DLL_LINKAGE StartInfo
|
||||
h & seedToBeUsed;
|
||||
h & seedPostInit;
|
||||
h & mapfileChecksum;
|
||||
h & uuid;
|
||||
h & turnTime;
|
||||
h & mapname;
|
||||
h & mapGenOptions;
|
||||
@ -110,7 +112,7 @@ struct DLL_LINKAGE StartInfo
|
||||
}
|
||||
|
||||
StartInfo() : mode(INVALID), difficulty(1), seedToBeUsed(0), seedPostInit(0),
|
||||
mapfileChecksum(0), turnTime(0)
|
||||
mapfileChecksum(0), turnTime(0), uuid(boost::uuids::to_string(boost::uuids::random_generator()()))
|
||||
{
|
||||
|
||||
}
|
||||
|
@ -14,8 +14,8 @@
|
||||
|
||||
VCMI_LIB_NAMESPACE_BEGIN
|
||||
|
||||
const ui32 SERIALIZATION_VERSION = 825;
|
||||
const ui32 MINIMAL_SERIALIZATION_VERSION = 824;
|
||||
const ui32 SERIALIZATION_VERSION = 826;
|
||||
const ui32 MINIMAL_SERIALIZATION_VERSION = 826;
|
||||
const std::string SAVEGAME_MAGIC = "VCMISVG";
|
||||
|
||||
class CHero;
|
||||
|
Loading…
Reference in New Issue
Block a user