diff --git a/lib/BattleHex.h b/lib/BattleHex.h index 506a4c1a3..4dea96dd7 100644 --- a/lib/BattleHex.h +++ b/lib/BattleHex.h @@ -11,9 +11,8 @@ #include "GameConstants.h" // for battle stacks' positions -struct DLL_LINKAGE BattleHex +struct DLL_LINKAGE BattleHex //TODO: decide if this should be changed to class for better code design { -//public: si16 hex; static const si16 INVALID = -1; enum EDir { RIGHT, BOTTOM_RIGHT, BOTTOM_LEFT, LEFT, TOP_LEFT, TOP_RIGHT }; diff --git a/lib/BattleState.cpp b/lib/BattleState.cpp index 823350df2..1d345ff56 100644 --- a/lib/BattleState.cpp +++ b/lib/BattleState.cpp @@ -10,7 +10,6 @@ #include "StdInc.h" #include "BattleState.h" -#include "BattleHex.h" #include #include "VCMI_Lib.h" diff --git a/lib/CObstacleInstance.cpp b/lib/CObstacleInstance.cpp index 17309344c..5443f3d09 100644 --- a/lib/CObstacleInstance.cpp +++ b/lib/CObstacleInstance.cpp @@ -4,7 +4,6 @@ #include "CTownHandler.h" #include "VCMI_Lib.h" #include "spells/CSpellHandler.h" -#include "BattleHex.h" /* * CObstacleInstance.cpp, part of VCMI engine