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Post-release version bump.
Minor correction for emptyAI VS project file.
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@@ -90,7 +90,7 @@
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<LibraryPath>$(LibraryPath)</LibraryPath>
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<LibraryPath>$(LibraryPath)</LibraryPath>
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</PropertyGroup>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='RD|Win32'">
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='RD|Win32'">
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<OutDir>..\..\..\RD\AI</OutDir>
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<OutDir>$(SolutionDir)$(Configuration)\bin\AI\</OutDir>
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<IncludePath>$(IncludePath)</IncludePath>
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<IncludePath>$(IncludePath)</IncludePath>
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<LibraryPath>$(LibraryPath)</LibraryPath>
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<LibraryPath>$(LibraryPath)</LibraryPath>
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</PropertyGroup>
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</PropertyGroup>
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@@ -12,7 +12,7 @@
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namespace GameConstants
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namespace GameConstants
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{
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{
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const std::string VCMI_VERSION = "VCMI 0.89d";
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const std::string VCMI_VERSION = "VCMI 0.89e";
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/*
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/*
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* DATA_DIR contains the game data (Data/, MP3/, ...).
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* DATA_DIR contains the game data (Data/, MP3/, ...).
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