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Fix resource creation

This commit is contained in:
Ivan Savenko
2023-09-04 16:16:00 +03:00
parent 9cfcf5ea19
commit 6a260a60cf
10 changed files with 13 additions and 12 deletions

View File

@@ -1718,7 +1718,7 @@ void CGameHandler::save(const std::string & filename)
const auto stem = FileInfo::GetPathStem(filename);
const auto savefname = stem.to_string() + ".vsgm1";
ResourcePath savePath(stem.to_string(), EResType::SAVEGAME);
CResourceHandler::get("local")->createResource(savePath);
CResourceHandler::get("local")->createResource(savefname);
try
{