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Award 500 experience for towns conquered during a battle.

This commit is contained in:
Krisztián Szabó 2023-09-11 09:32:14 +02:00
parent 0d7f3e61c2
commit 6a5e71aa63

View File

@ -241,6 +241,11 @@ void BattleResultProcessor::endBattle(const CBattleInfoCallback & battle)
battleResult->exp[1] += 500;
if(heroDefender)
battleResult->exp[0] += 500;
// Give 500 exp to winner if a town was conquered during the battle
const auto * defendedTown = battle.battleGetDefendedTown();
if (defendedTown && battleResult->winner == BattleSide::ATTACKER)
battleResult->exp[BattleSide::ATTACKER] += 500;
}
if(heroAttacker)