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* campaign against magic numbers

* ArtifactID was misleading and wrongly used in one place -- renamed and fixed
* minor changes
This commit is contained in:
mateuszb
2012-09-23 18:01:04 +00:00
parent 3fcba4fb5c
commit 6a81c8b1af
32 changed files with 567 additions and 511 deletions

View File

@ -211,7 +211,7 @@ bool HireHero::applyGh( CGameHandler *gh )
{
const CGObjectInstance *obj = gh->getObj(tid);
if(obj->ID == GameConstants::TOWNI_TYPE)
if(obj->ID == Obj::TOWN)
ERROR_IF_NOT_OWNS(tid);
//TODO check for visiting hero