1
0
mirror of https://github.com/vcmi/vcmi.git synced 2025-11-23 22:37:55 +02:00

Improvements to bonus system node types / propagators

- Node type is now set on construction and never changes
- Added army propagator that also checks for TOWN and HERO
- Renamed existing propagators to be in sync with enumeration
This commit is contained in:
Ivan Savenko
2025-06-25 17:34:20 +03:00
parent 099053437a
commit 6ac57a7cfc
31 changed files with 145 additions and 124 deletions

View File

@@ -22,7 +22,7 @@
VCMI_LIB_NAMESPACE_BEGIN
PlayerState::PlayerState(IGameInfoCallback *cb)
: CBonusSystemNode(PLAYER)
: CBonusSystemNode(BonusNodeType::PLAYER)
, GameCallbackHolder(cb)
, color(-1)
, human(false)