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Partially reverting r3191: DLL_LINKAGE on registerTypes def breaks compilation for MSVC. The function definition cannot be marked as dll import (and that happened, when it was included in CGameHandler.cpp)

Partially reverting r3184: user-defined include/lib paths got uploaded
This commit is contained in:
Michał W. Urbańczyk 2013-02-12 12:51:31 +00:00
parent 5a8787b74d
commit 6ac70d6a0b
2 changed files with 2 additions and 5 deletions

View File

@ -4,10 +4,7 @@
<PropertyGroup Label="UserMacros">
<VCMI_Out>$(SolutionDir)</VCMI_Out>
</PropertyGroup>
<PropertyGroup>
<IncludePath>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.1A\Include;$(IncludePath)</IncludePath>
<LibraryPath>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.1A\Lib;G:\boost\SDL_mixer-1.2.11\lib;G:\boost\zlib125-dll\lib;G:\boost\SDL-1.2.14\lib;G:\boost\SDL_image-1.2.10\lib;G:\boost\SDL_ttf-2.0.10\lib;G:\boost\boost_1_51_0\stage\lib;$(VCInstallDir)lib;$(VCInstallDir)atlmfc\lib;$(WindowsSdkDir)lib;$(FrameworkSDKDir)\lib</LibraryPath>
</PropertyGroup>
<PropertyGroup />
<ItemDefinitionGroup>
<ClCompile>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>

View File

@ -253,7 +253,7 @@ void registerTypes4(Serializer &s)
}
template<typename Serializer>
DLL_LINKAGE void registerTypes(Serializer &s)
void registerTypes(Serializer &s)
{
registerTypes1(s);
registerTypes2(s);