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https://github.com/vcmi/vcmi.git
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Less ambiguous names for buttons in exchange window. Fixes swapped
button functions.
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parent
54216bc313
commit
6b336b454e
@ -46,9 +46,7 @@ static bool isQuickExchangeLayoutAvailable()
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CExchangeWindow::CExchangeWindow(ObjectInstanceID hero1, ObjectInstanceID hero2, QueryID queryID)
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: CWindowObject(PLAYER_COLORED | BORDERED, ImagePath::builtin(isQuickExchangeLayoutAvailable() ? QUICK_EXCHANGE_BG : "TRADE2")),
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controller(hero1, hero2),
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moveStackLeftButtons(),
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moveStackRightButtons()
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controller(hero1, hero2)
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{
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const bool qeLayout = isQuickExchangeLayoutAvailable();
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@ -193,54 +191,52 @@ CExchangeWindow::CExchangeWindow(ObjectInstanceID hero1, ObjectInstanceID hero2,
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if(qeLayout)
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{
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moveAllGarrButtonLeft = std::make_shared<CButton>(Point(325, 118), AnimationPath::builtin("quick-exchange/armRight.DEF"), CButton::tooltip(CGI->generaltexth->qeModCommands[1]),
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[this](){ this->moveUnitsShortcut(false); });
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exchangeGarrButton = std::make_shared<CButton>(Point(377, 118), AnimationPath::builtin("quick-exchange/swapAll.DEF"), CButton::tooltip(CGI->generaltexth->qeModCommands[2]),
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[this](){ controller.swapArmy(); });
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moveAllGarrButtonRight = std::make_shared<CButton>(Point(425, 118), AnimationPath::builtin("quick-exchange/armLeft.DEF"), CButton::tooltip(CGI->generaltexth->qeModCommands[1]),
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[this](){ this->moveUnitsShortcut(true); });
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moveArtifactsButtonLeft = std::make_shared<CButton>(Point(325, 154), AnimationPath::builtin("quick-exchange/artRight.DEF"), CButton::tooltip(CGI->generaltexth->qeModCommands[3]),
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[this](){ this->moveArtifactsCallback(false);});
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exchangeArtifactsButton = std::make_shared<CButton>(Point(377, 154), AnimationPath::builtin("quick-exchange/swapAll.DEF"), CButton::tooltip(CGI->generaltexth->qeModCommands[4]),
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[this](){ this->swapArtifactsCallback(); });
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moveArtifactsButtonRight = std::make_shared<CButton>(Point(425, 154), AnimationPath::builtin("quick-exchange/artLeft.DEF"), CButton::tooltip(CGI->generaltexth->qeModCommands[3]),
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[this](){ this->moveArtifactsCallback(true);});
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buttonMoveUnitsFromLeftToRight = std::make_shared<CButton>(Point(325, 118), AnimationPath::builtin("quick-exchange/armRight.DEF"), CButton::tooltip(CGI->generaltexth->qeModCommands[1]), [this](){ this->moveUnitsShortcut(true); });
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buttonMoveUnitsFromRightToLeft = std::make_shared<CButton>(Point(425, 118), AnimationPath::builtin("quick-exchange/armLeft.DEF"), CButton::tooltip(CGI->generaltexth->qeModCommands[1]), [this](){ this->moveUnitsShortcut(false); });
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buttonMoveArtifactsFromLeftToRight = std::make_shared<CButton>(Point(325, 154), AnimationPath::builtin("quick-exchange/artRight.DEF"), CButton::tooltip(CGI->generaltexth->qeModCommands[3]), [this](){ this->moveArtifactsCallback(true);});
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buttonMoveArtifactsFromRightToLeft = std::make_shared<CButton>(Point(425, 154), AnimationPath::builtin("quick-exchange/artLeft.DEF"), CButton::tooltip(CGI->generaltexth->qeModCommands[3]), [this](){ this->moveArtifactsCallback(false);});
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backpackButtonLeft = std::make_shared<CButton>(Point(325, 518), AnimationPath::builtin("heroBackpack"), CButton::tooltipLocalized("vcmi.heroWindow.openBackpack"),
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exchangeUnitsButton = std::make_shared<CButton>(Point(377, 118), AnimationPath::builtin("quick-exchange/swapAll.DEF"), CButton::tooltip(CGI->generaltexth->qeModCommands[2]), [this](){ controller.swapArmy(); });
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exchangeArtifactsButton = std::make_shared<CButton>(Point(377, 154), AnimationPath::builtin("quick-exchange/swapAll.DEF"), CButton::tooltip(CGI->generaltexth->qeModCommands[4]), [this](){ this->swapArtifactsCallback(); });
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backpackButtonLeft = std::make_shared<CButton>(Point(325, 518), AnimationPath::builtin("heroBackpack"), CButton::tooltipLocalized("vcmi.heroWindow.openBackpack"),
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[this](){ this->backpackShortcut(true); });
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backpackButtonRight = std::make_shared<CButton>(Point(419, 518), AnimationPath::builtin("heroBackpack"), CButton::tooltipLocalized("vcmi.heroWindow.openBackpack"),
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backpackButtonRight = std::make_shared<CButton>(Point(419, 518), AnimationPath::builtin("heroBackpack"), CButton::tooltipLocalized("vcmi.heroWindow.openBackpack"),
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[this](){ this->backpackShortcut(false); });
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backpackButtonLeft->setOverlay(std::make_shared<CPicture>(ImagePath::builtin("heroWindow/backpackButtonIcon")));
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backpackButtonRight->setOverlay(std::make_shared<CPicture>(ImagePath::builtin("heroWindow/backpackButtonIcon")));
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auto leftHeroBlock = heroInst[0]->tempOwner != LOCPLINT->cb->getPlayerID();
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auto rightHeroBlock = heroInst[1]->tempOwner != LOCPLINT->cb->getPlayerID();
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moveAllGarrButtonLeft->block(leftHeroBlock);
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exchangeGarrButton->block(leftHeroBlock || rightHeroBlock);
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moveAllGarrButtonRight->block(rightHeroBlock);
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moveArtifactsButtonLeft->block(leftHeroBlock);
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buttonMoveUnitsFromLeftToRight->block(leftHeroBlock);
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buttonMoveUnitsFromRightToLeft->block(rightHeroBlock);
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buttonMoveArtifactsFromLeftToRight->block(leftHeroBlock);
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buttonMoveArtifactsFromRightToLeft->block(rightHeroBlock);
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exchangeUnitsButton->block(leftHeroBlock || rightHeroBlock);
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exchangeArtifactsButton->block(leftHeroBlock || rightHeroBlock);
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moveArtifactsButtonRight->block(rightHeroBlock);
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backpackButtonLeft->block(leftHeroBlock);
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backpackButtonRight->block(rightHeroBlock);
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for(int i = 0; i < GameConstants::ARMY_SIZE; i++)
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{
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moveStackLeftButtons.push_back(
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moveUnitFromRightToLeftButtons.push_back(
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std::make_shared<CButton>(
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Point(484 + 35 * i, 154),
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AnimationPath::builtin("quick-exchange/unitLeft.DEF"),
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CButton::tooltip(CGI->generaltexth->qeModCommands[1]),
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std::bind(&CExchangeController::moveStack, &controller, false, SlotID(i))));
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moveStackLeftButtons.back()->block(leftHeroBlock);
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moveUnitFromRightToLeftButtons.back()->block(leftHeroBlock);
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moveStackRightButtons.push_back(
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moveUnitFromLeftToRightButtons.push_back(
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std::make_shared<CButton>(
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Point(66 + 35 * i, 154),
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AnimationPath::builtin("quick-exchange/unitRight.DEF"),
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CButton::tooltip(CGI->generaltexth->qeModCommands[1]),
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std::bind(&CExchangeController::moveStack, &controller, true, SlotID(i))));
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moveStackLeftButtons.back()->block(rightHeroBlock);
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moveUnitFromLeftToRightButtons.back()->block(rightHeroBlock);
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}
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}
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@ -41,14 +41,16 @@ class CExchangeWindow : public CStatusbarWindow, public IGarrisonHolder, public
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std::array<std::shared_ptr<CButton>, 2> questlogButton;
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std::shared_ptr<CGarrisonInt> garr;
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std::shared_ptr<CButton> moveAllGarrButtonLeft;
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std::shared_ptr<CButton> exchangeGarrButton;
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std::shared_ptr<CButton> moveAllGarrButtonRight;
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std::shared_ptr<CButton> moveArtifactsButtonLeft;
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std::shared_ptr<CButton> buttonMoveUnitsFromLeftToRight;
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std::shared_ptr<CButton> buttonMoveUnitsFromRightToLeft;
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std::shared_ptr<CButton> buttonMoveArtifactsFromLeftToRight;
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std::shared_ptr<CButton> buttonMoveArtifactsFromRightToLeft;
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std::shared_ptr<CButton> exchangeUnitsButton;
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std::shared_ptr<CButton> exchangeArtifactsButton;
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std::shared_ptr<CButton> moveArtifactsButtonRight;
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std::vector<std::shared_ptr<CButton>> moveStackLeftButtons;
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std::vector<std::shared_ptr<CButton>> moveStackRightButtons;
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std::vector<std::shared_ptr<CButton>> moveUnitFromLeftToRightButtons;
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std::vector<std::shared_ptr<CButton>> moveUnitFromRightToLeftButtons;
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std::shared_ptr<CButton> backpackButtonLeft;
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std::shared_ptr<CButton> backpackButtonRight;
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CExchangeController controller;
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