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Moved serialization of ModCompatibilityInfo from MapFormat
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@@ -24,8 +24,6 @@ class IMapLoader;
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class IMapPatcher;
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class IGameCallback;
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using ModCompatibilityInfo = std::map<std::string, ModVerificationInfo>;
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/**
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* The map service provides loading of VCMI/H3 map files. It can
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* be extended to save maps later as well.
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