1
0
mirror of https://github.com/vcmi/vcmi.git synced 2024-12-24 22:14:36 +02:00

Update VS project filters

This commit is contained in:
Dydzio 2019-02-09 13:24:43 +01:00
parent 83b9d2943e
commit 6c886db079

View File

@ -93,12 +93,24 @@
<ClCompile Include="Pathfinding\Actions\BoatActions.cpp">
<Filter>Pathfinding\Actions</Filter>
</ClCompile>
<ClCompile Include="Pathfinding\Actions\TownPortalAction.cpp" />
<ClCompile Include="Pathfinding\Actions\BattleAction.cpp" />
<ClCompile Include="Pathfinding\Rules\AILayerTransitionRule.cpp" />
<ClCompile Include="Pathfinding\Rules\AIMovementAfterDestinationRule.cpp" />
<ClCompile Include="Pathfinding\Rules\AIMovementToDestinationRule.cpp" />
<ClCompile Include="Pathfinding\Rules\AIPreviousNodeRule.cpp" />
<ClCompile Include="Pathfinding\Actions\BattleAction.cpp">
<Filter>Pathfinding\Actions</Filter>
</ClCompile>
<ClCompile Include="Pathfinding\Actions\TownPortalAction.cpp">
<Filter>Pathfinding\Actions</Filter>
</ClCompile>
<ClCompile Include="Pathfinding\Rules\AILayerTransitionRule.cpp">
<Filter>Pathfinding\Rules</Filter>
</ClCompile>
<ClCompile Include="Pathfinding\Rules\AIMovementAfterDestinationRule.cpp">
<Filter>Pathfinding\Rules</Filter>
</ClCompile>
<ClCompile Include="Pathfinding\Rules\AIMovementToDestinationRule.cpp">
<Filter>Pathfinding\Rules</Filter>
</ClCompile>
<ClCompile Include="Pathfinding\Rules\AIPreviousNodeRule.cpp">
<Filter>Pathfinding\Rules</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="AIhelper.h" />
@ -201,13 +213,27 @@
<ClInclude Include="Pathfinding\Actions\ISpecialAction.h">
<Filter>Pathfinding\Actions</Filter>
</ClInclude>
<ClInclude Include="Pathfinding\Actions\TownPortalAction.h" />
<ClInclude Include="Pathfinding\Actions\BattleAction.h" />
<ClInclude Include="Pathfinding\Actions\BoatActions.h" />
<ClInclude Include="Pathfinding\Rules\AILayerTransitionRule.h" />
<ClInclude Include="Pathfinding\Rules\AIMovementAfterDestinationRule.h" />
<ClInclude Include="Pathfinding\Rules\AIMovementToDestinationRule.h" />
<ClInclude Include="Pathfinding\Rules\AIPreviousNodeRule.h" />
<ClInclude Include="Pathfinding\Actions\BoatActions.h">
<Filter>Pathfinding\Actions</Filter>
</ClInclude>
<ClInclude Include="Pathfinding\Actions\BattleAction.h">
<Filter>Pathfinding\Actions</Filter>
</ClInclude>
<ClInclude Include="Pathfinding\Actions\TownPortalAction.h">
<Filter>Pathfinding\Actions</Filter>
</ClInclude>
<ClInclude Include="Pathfinding\Rules\AILayerTransitionRule.h">
<Filter>Pathfinding\Rules</Filter>
</ClInclude>
<ClInclude Include="Pathfinding\Rules\AIMovementAfterDestinationRule.h">
<Filter>Pathfinding\Rules</Filter>
</ClInclude>
<ClInclude Include="Pathfinding\Rules\AIMovementToDestinationRule.h">
<Filter>Pathfinding\Rules</Filter>
</ClInclude>
<ClInclude Include="Pathfinding\Rules\AIPreviousNodeRule.h">
<Filter>Pathfinding\Rules</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<Filter Include="Pathfinding">