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Update VS project files to mach latest develop
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9bdd2c8d3f
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@ -192,6 +192,7 @@
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<ClCompile Include="CMusicHandler.cpp" />
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<ClCompile Include="CMusicHandler.cpp" />
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<ClCompile Include="CPlayerInterface.cpp" />
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<ClCompile Include="CPlayerInterface.cpp" />
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<ClCompile Include="CPreGame.cpp" />
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<ClCompile Include="CPreGame.cpp" />
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<ClCompile Include="CreatureCostBox.cpp" />
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<ClCompile Include="CVideoHandler.cpp" />
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<ClCompile Include="CVideoHandler.cpp" />
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<ClCompile Include="Graphics.cpp" />
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<ClCompile Include="Graphics.cpp" />
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<ClCompile Include="gui\CAnimation.cpp" />
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<ClCompile Include="gui\CAnimation.cpp" />
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@ -222,11 +223,13 @@
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<ClCompile Include="windows\CHeroWindow.cpp" />
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<ClCompile Include="windows\CHeroWindow.cpp" />
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<ClCompile Include="windows\CKingdomInterface.cpp" />
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<ClCompile Include="windows\CKingdomInterface.cpp" />
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<ClCompile Include="windows\CQuestLog.cpp" />
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<ClCompile Include="windows\CQuestLog.cpp" />
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<ClCompile Include="windows\CreaturePurhaseCard.cpp" />
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<ClCompile Include="windows\CSpellWindow.cpp" />
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<ClCompile Include="windows\CSpellWindow.cpp" />
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<ClCompile Include="windows\CTradeWindow.cpp" />
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<ClCompile Include="windows\CTradeWindow.cpp" />
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<ClCompile Include="windows\CWindowObject.cpp" />
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<ClCompile Include="windows\CWindowObject.cpp" />
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<ClCompile Include="windows\GUIClasses.cpp" />
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<ClCompile Include="windows\GUIClasses.cpp" />
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<ClCompile Include="windows\InfoWindows.cpp" />
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<ClCompile Include="windows\InfoWindows.cpp" />
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<ClCompile Include="windows\QuickRecruitmentWindow.cpp" />
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<ClInclude Include="..\CCallback.h" />
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<ClInclude Include="..\CCallback.h" />
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@ -243,6 +246,7 @@
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<ClInclude Include="CMusicHandler.h" />
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<ClInclude Include="CMusicHandler.h" />
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<ClInclude Include="CPlayerInterface.h" />
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<ClInclude Include="CPlayerInterface.h" />
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<ClInclude Include="CPreGame.h" />
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<ClInclude Include="CPreGame.h" />
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<ClInclude Include="CreatureCostBox.h" />
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<ClInclude Include="CVideoHandler.h" />
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<ClInclude Include="CVideoHandler.h" />
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<ClInclude Include="Graphics.h" />
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<ClInclude Include="Graphics.h" />
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<ClInclude Include="gui\CAnimation.h" />
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<ClInclude Include="gui\CAnimation.h" />
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@ -273,11 +277,13 @@
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<ClInclude Include="windows\CHeroWindow.h" />
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<ClInclude Include="windows\CHeroWindow.h" />
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<ClInclude Include="windows\CKingdomInterface.h" />
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<ClInclude Include="windows\CKingdomInterface.h" />
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<ClInclude Include="windows\CQuestLog.h" />
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<ClInclude Include="windows\CQuestLog.h" />
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<ClInclude Include="windows\CreaturePurhaseCard.h" />
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<ClInclude Include="windows\CSpellWindow.h" />
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<ClInclude Include="windows\CSpellWindow.h" />
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<ClInclude Include="windows\CTradeWindow.h" />
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<ClInclude Include="windows\CTradeWindow.h" />
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<ClInclude Include="windows\CWindowObject.h" />
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<ClInclude Include="windows\CWindowObject.h" />
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<ClInclude Include="windows\GUIClasses.h" />
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<ClInclude Include="windows\GUIClasses.h" />
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<ClInclude Include="windows\InfoWindows.h" />
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<ClInclude Include="windows\InfoWindows.h" />
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<ClInclude Include="windows\QuickRecruitmentWindow.h" />
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<None Include="vcmi.ico" />
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<None Include="vcmi.ico" />
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@ -110,6 +110,13 @@
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</ClCompile>
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</ClCompile>
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<ClCompile Include="..\CCallback.cpp" />
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<ClCompile Include="..\CCallback.cpp" />
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<ClCompile Include="SDLRWwrapper.cpp" />
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<ClCompile Include="SDLRWwrapper.cpp" />
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<ClCompile Include="windows\QuickRecruitmentWindow.cpp">
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<Filter>windows</Filter>
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</ClCompile>
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<ClCompile Include="windows\CreaturePurhaseCard.cpp">
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<Filter>windows</Filter>
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</ClCompile>
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<ClCompile Include="CreatureCostBox.cpp" />
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<ResourceCompile Include="VCMI_client.rc" />
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<ResourceCompile Include="VCMI_client.rc" />
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@ -247,5 +254,12 @@
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</ClInclude>
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</ClInclude>
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<ClInclude Include="..\CCallback.h" />
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<ClInclude Include="..\CCallback.h" />
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<ClInclude Include="SDLRWwrapper.h" />
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<ClInclude Include="SDLRWwrapper.h" />
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<ClInclude Include="windows\QuickRecruitmentWindow.h">
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<Filter>windows</Filter>
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</ClInclude>
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<ClInclude Include="windows\CreaturePurhaseCard.h">
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<Filter>windows</Filter>
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</ClInclude>
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<ClInclude Include="CreatureCostBox.h" />
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</ItemGroup>
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</ItemGroup>
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</Project>
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</Project>
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