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Added option to disable radial wheel in config (no UI)
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parent
3a3306863a
commit
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@ -27,6 +27,7 @@
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#include "../../lib/ArtifactUtils.h"
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#include "../../lib/CGeneralTextHandler.h"
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#include "../../lib/CCreatureHandler.h"
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#include "../../lib/CConfigHandler.h"
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#include "../../lib/mapObjects/CGHeroInstance.h"
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#include "../../lib/TextOperations.h"
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#include "../../lib/gameState/CGameState.h"
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@ -353,6 +354,9 @@ void CGarrisonSlot::gesture(bool on, const Point & initialPosition, const Point
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if(!myStack)
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return;
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if (!settings["input"]["radialWheelGarrisonSwipe"].Bool())
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return;
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const auto * otherArmy = upg == EGarrisonType::UPPER ? owner->lowerArmy() : owner->upperArmy();
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bool stackExists = myStack != nullptr;
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@ -3,7 +3,7 @@
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{
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"type" : "object",
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"$schema" : "http://json-schema.org/draft-04/schema",
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"required" : [ "general", "video", "adventure", "battle", "server", "logging", "launcher", "gameTweaks" ],
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"required" : [ "general", "video", "adventure", "battle", "input", "server", "logging", "launcher", "gameTweaks" ],
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"definitions" : {
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"logLevelEnum" : {
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"type" : "string",
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@ -207,6 +207,18 @@
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}
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}
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},
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"input" : {
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"type" : "object",
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"additionalProperties" : false,
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"default" : {},
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"required" : [ "radialWheelGarrisonSwipe" ],
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"properties" : {
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"radialWheelGarrisonSwipe" : {
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"type" : "boolean",
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"default" : true
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}
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}
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},
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"adventure" : {
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"type" : "object",
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"additionalProperties" : false,
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