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mirror of https://github.com/vcmi/vcmi.git synced 2025-11-25 22:42:04 +02:00

Gamestate is now passed as shared pointer

This commit is contained in:
Ivan Savenko
2025-03-20 18:07:08 +00:00
parent cd7732456a
commit 6d65641a43
27 changed files with 239 additions and 277 deletions

View File

@@ -31,15 +31,12 @@
VCMI_LIB_NAMESPACE_BEGIN
CMapInfo::CMapInfo()
: scenarioOptionsOfSave(nullptr), amountOfPlayersOnMap(0), amountOfHumanControllablePlayers(0), amountOfHumanPlayersInSave(0), isRandomMap(false)
: amountOfPlayersOnMap(0), amountOfHumanControllablePlayers(0), amountOfHumanPlayersInSave(0), isRandomMap(false)
{
}
CMapInfo::~CMapInfo()
{
vstd::clear_pointer(scenarioOptionsOfSave);
}
CMapInfo::~CMapInfo() = default;
std::string CMapInfo::getFullFileURI(const ResourcePath & file) const
{