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fix Ignissa bug the old way
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@ -73,8 +73,11 @@ public:
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CRewardLimiter():
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CRewardLimiter():
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dayOfWeek(0),
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dayOfWeek(0),
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daysPassed(0),
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daysPassed(0),
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heroExperience(0),
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heroLevel(0),
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heroLevel(0),
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primary(4, 0)
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manaPercentage(0),
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manaPoints(0),
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primary(GameConstants::PRIMARY_SKILLS, 0)
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{}
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{}
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bool heroAllowed(const CGHeroInstance * hero) const;
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bool heroAllowed(const CGHeroInstance * hero) const;
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