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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-24 22:14:36 +02:00

Fixed death animation of Efreeti killed by petrification attack

This commit is contained in:
Ivan Savenko 2023-04-20 18:12:10 +03:00
parent 5c9ae8aafc
commit 6df85be4b3
2 changed files with 2 additions and 1 deletions

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@ -6,6 +6,7 @@
* Fixed empty Black Market on game start * Fixed empty Black Market on game start
* Fixed bad morale happening after waiting * Fixed bad morale happening after waiting
* Fixed good morale happening after defeating last enemy unit * Fixed good morale happening after defeating last enemy unit
* Fixed death animation of Efreeti killed by petrification attack
* Adventure map spells are no longer visible on units in battle * Adventure map spells are no longer visible on units in battle
* RMG settings will now show all existing in game templates and not just those suitable for current settings * RMG settings will now show all existing in game templates and not just those suitable for current settings
* RMG settings (map size and two-level maps) that are not compatible with current template will be blocked * RMG settings (map size and two-level maps) that are not compatible with current template will be blocked

View File

@ -137,7 +137,7 @@ bool StackActionAnimation::init()
StackActionAnimation::~StackActionAnimation() StackActionAnimation::~StackActionAnimation()
{ {
if (stack->isFrozen()) if (stack->isFrozen() && currGroup != ECreatureAnimType::DEATH && currGroup != ECreatureAnimType::DEATH_RANGED)
myAnim->setType(ECreatureAnimType::HOLDING); myAnim->setType(ECreatureAnimType::HOLDING);
else else
myAnim->setType(nextGroup); myAnim->setType(nextGroup);