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	Make some non-const static variables const or constexpr
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		| @@ -191,7 +191,7 @@ void CGuiHandler::drawFPSCounter() | ||||
| 	int y = screen->h-20; | ||||
| 	int width3digitFPSIncludingPadding = 48; | ||||
| 	int heightFPSTextIncludingPadding = 11; | ||||
| 	static SDL_Rect overlay = { x, y, width3digitFPSIncludingPadding, heightFPSTextIncludingPadding}; | ||||
| 	SDL_Rect overlay = { x, y, width3digitFPSIncludingPadding, heightFPSTextIncludingPadding}; | ||||
| 	uint32_t black = SDL_MapRGB(screen->format, 10, 10, 10); | ||||
| 	SDL_FillRect(screen, &overlay, black); | ||||
|  | ||||
|   | ||||
| @@ -137,7 +137,7 @@ void CBonusSelection::createBonusesIcons() | ||||
| 	const std::vector<CampaignBonus> & bonDescs = scenario.travelOptions.bonusesToChoose; | ||||
| 	groupBonuses = std::make_shared<CToggleGroup>(std::bind(&IServerAPI::setCampaignBonus, CSH, _1)); | ||||
|  | ||||
| 	static const char * bonusPics[] = | ||||
| 	constexpr std::array bonusPics = | ||||
| 	{ | ||||
| 		"SPELLBON.DEF",	// Spell | ||||
| 		"TWCRPORT.DEF", // Monster | ||||
|   | ||||
| @@ -154,7 +154,7 @@ InfoCard::InfoCard() | ||||
|  | ||||
| 		iconDifficulty = std::make_shared<CToggleGroup>(0); | ||||
| 		{ | ||||
| 			static const char * difButns[] = {"GSPBUT3.DEF", "GSPBUT4.DEF", "GSPBUT5.DEF", "GSPBUT6.DEF", "GSPBUT7.DEF"}; | ||||
| 			constexpr std::array difButns = {"GSPBUT3.DEF", "GSPBUT4.DEF", "GSPBUT5.DEF", "GSPBUT6.DEF", "GSPBUT7.DEF"}; | ||||
|  | ||||
| 			for(int i = 0; i < 5; i++) | ||||
| 			{ | ||||
|   | ||||
| @@ -278,9 +278,9 @@ CMainMenuConfig::CMainMenuConfig() | ||||
|  | ||||
| } | ||||
|  | ||||
| CMainMenuConfig & CMainMenuConfig::get() | ||||
| const CMainMenuConfig & CMainMenuConfig::get() | ||||
| { | ||||
| 	static CMainMenuConfig config; | ||||
| 	static const CMainMenuConfig config; | ||||
| 	return config; | ||||
| } | ||||
|  | ||||
|   | ||||
| @@ -125,7 +125,7 @@ public: | ||||
| class CMainMenuConfig | ||||
| { | ||||
| public: | ||||
| 	static CMainMenuConfig & get(); | ||||
| 	static const CMainMenuConfig & get(); | ||||
| 	const JsonNode & getConfig() const; | ||||
| 	const JsonNode & getCampaigns() const; | ||||
|  | ||||
|   | ||||
| @@ -157,11 +157,11 @@ SDL_Surface * BitmapHandler::loadBitmapFromDir(const ImagePath & path) | ||||
| 		ret->format->palette->colors[0].g ==   0 && | ||||
| 		ret->format->palette->colors[0].b == 255 ) | ||||
| 	{ | ||||
| 		static SDL_Color shadow[3] = | ||||
| 		constexpr std::array shadow = | ||||
| 		{ | ||||
| 			{   0,   0,   0,   0},// 100% - transparency | ||||
| 			{   0,   0,   0,  32},//  75% - shadow border, | ||||
| 			{   0,   0,   0, 128},//  50% - shadow body | ||||
| 			SDL_Color{   0,   0,   0,   0},// 100% - transparency | ||||
| 			SDL_Color{   0,   0,   0,  32},//  75% - shadow border, | ||||
| 			SDL_Color{   0,   0,   0, 128},//  50% - shadow body | ||||
| 		}; | ||||
|  | ||||
| 		CSDL_Ext::setColorKey(ret, ret->format->palette->colors[0]); | ||||
|   | ||||
| @@ -1427,11 +1427,11 @@ CHallInterface::CBuildingBox::CBuildingBox(int x, int y, const CGTownInstance * | ||||
|  | ||||
| 	state = LOCPLINT->cb->canBuildStructure(town, building->bid); | ||||
|  | ||||
| 	static int panelIndex[12] = | ||||
| 	constexpr std::array panelIndex = | ||||
| 	{ | ||||
| 		3, 3, 3, 0, 0, 2, 2, 1, 2, 2,  3,  3 | ||||
| 	}; | ||||
| 	static int iconIndex[12] = | ||||
| 	constexpr std::array iconIndex = | ||||
| 	{ | ||||
| 		-1, -1, -1, 0, 0, 1, 2, -1, 1, 1, -1, -1 | ||||
| 	}; | ||||
|   | ||||
| @@ -76,7 +76,7 @@ void CPuzzleWindow::showAll(Canvas & to) | ||||
|  | ||||
| void CPuzzleWindow::show(Canvas & to) | ||||
| { | ||||
| 	static int animSpeed = 2; | ||||
| 	constexpr int animSpeed = 2; | ||||
|  | ||||
| 	if(currentAlpha < animSpeed) | ||||
| 	{ | ||||
|   | ||||
| @@ -1558,7 +1558,7 @@ CThievesGuildWindow::CThievesGuildWindow(const CGObjectInstance * _owner): | ||||
|  | ||||
| 	//data for information table: | ||||
| 	// fields[row][column] = list of id's of players for this box | ||||
| 	static std::vector< std::vector< PlayerColor > > SThievesGuildInfo::* fields[] = | ||||
| 	constexpr std::vector< std::vector< PlayerColor > > SThievesGuildInfo::* fields[] = | ||||
| 		{ &SThievesGuildInfo::numOfTowns, &SThievesGuildInfo::numOfHeroes,       &SThievesGuildInfo::gold, | ||||
| 		  &SThievesGuildInfo::woodOre,    &SThievesGuildInfo::mercSulfCrystGems, &SThievesGuildInfo::obelisks, | ||||
| 		  &SThievesGuildInfo::artifacts,  &SThievesGuildInfo::army,              &SThievesGuildInfo::income }; | ||||
|   | ||||
| @@ -54,9 +54,7 @@ CDownloadManager::FileEntry & CDownloadManager::getEntry(QNetworkReply * reply) | ||||
| 		if(entry.reply == reply) | ||||
| 			return entry; | ||||
| 	} | ||||
| 	assert(0); | ||||
| 	static FileEntry errorValue; | ||||
| 	return errorValue; | ||||
| 	throw std::runtime_error("Failed to find download entry"); | ||||
| } | ||||
|  | ||||
| void CDownloadManager::downloadFinished(QNetworkReply * reply) | ||||
|   | ||||
| @@ -38,7 +38,7 @@ QString CModListModel::modIndexToName(const QModelIndex & index) const | ||||
|  | ||||
| QString CModListModel::modTypeName(QString modTypeID) const | ||||
| { | ||||
| 	static QMap<QString, QString> modTypes = { | ||||
| 	static const QMap<QString, QString> modTypes = { | ||||
| 		{"Translation", tr("Translation")}, | ||||
| 		{"Town",        tr("Town")       }, | ||||
| 		{"Test",        tr("Test")       }, | ||||
|   | ||||
| @@ -502,7 +502,7 @@ CGeneralTextHandler::CGeneralTextHandler(): | ||||
| 	readToVector("core.mineevnt", "DATA/MINEEVNT.TXT" ); | ||||
| 	readToVector("core.xtrainfo", "DATA/XTRAINFO.TXT" ); | ||||
|  | ||||
| 	static const char * QE_MOD_COMMANDS = "DATA/QECOMMANDS.TXT"; | ||||
| 	static const std::string QE_MOD_COMMANDS = "DATA/QECOMMANDS.TXT"; | ||||
| 	if (CResourceHandler::get()->existsResource(TextPath::builtin(QE_MOD_COMMANDS))) | ||||
| 		readToVector("vcmi.quickExchange", QE_MOD_COMMANDS); | ||||
|  | ||||
|   | ||||
| @@ -1259,7 +1259,7 @@ namespace Validation | ||||
|  | ||||
| 	const TFormatMap & getKnownFormats() | ||||
| 	{ | ||||
| 		static TFormatMap knownFormats = createFormatMap(); | ||||
| 		static const TFormatMap knownFormats = createFormatMap(); | ||||
| 		return knownFormats; | ||||
| 	} | ||||
|  | ||||
|   | ||||
| @@ -443,7 +443,7 @@ BattleInfo * BattleInfo::setupBattle(const int3 & tile, TerrainId terrain, const | ||||
| 	} | ||||
|  | ||||
| 	//native terrain bonuses | ||||
| 	static auto nativeTerrain = std::make_shared<CreatureTerrainLimiter>(); | ||||
| 	auto nativeTerrain = std::make_shared<CreatureTerrainLimiter>(); | ||||
| 	 | ||||
| 	curB->addNewBonus(std::make_shared<Bonus>(BonusDuration::ONE_BATTLE, BonusType::STACKS_SPEED, BonusSource::TERRAIN_NATIVE, 1,  BonusSourceID())->addLimiter(nativeTerrain)); | ||||
| 	curB->addNewBonus(std::make_shared<Bonus>(BonusDuration::ONE_BATTLE, BonusType::PRIMARY_SKILL, BonusSource::TERRAIN_NATIVE, 1, BonusSourceID(), BonusSubtypeID(PrimarySkill::ATTACK))->addLimiter(nativeTerrain)); | ||||
|   | ||||
| @@ -161,7 +161,7 @@ DefFile::DefFile(std::string Name): | ||||
| 	#endif // 0 | ||||
|  | ||||
| 	//First 8 colors in def palette used for transparency | ||||
| 	static QRgb H3Palette[8] = | ||||
| 	constexpr std::array H3Palette = | ||||
| 	{ | ||||
| 		qRgba(0, 0, 0,   0), // 100% - transparency | ||||
| 		qRgba(0, 0, 0,  32), //  75% - shadow border, | ||||
|   | ||||
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