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gui stuff
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@ -165,7 +165,9 @@
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"vcmi.statisticWindow.statistic" : "Statistic",
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"vcmi.statisticWindow.csvSave" : "Save as CSV",
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"vcmi.statisticWindow.csvSaved" : "CSV saved!",
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"vcmi.statisticWindow.selectView" : "Select view",
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"vcmi.statisticWindow.value" : "Value",
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"vcmi.statisticWindow.title.overview" : "Overview",
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"vcmi.systemOptions.fullscreenBorderless.hover" : "Fullscreen (borderless)",
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"vcmi.systemOptions.fullscreenBorderless.help" : "{Borderless Fullscreen}\n\nIf selected, VCMI will run in borderless fullscreen mode. In this mode, game will always use same resolution as desktop, ignoring selected resolution.",
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@ -165,7 +165,9 @@
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"vcmi.statisticWindow.statistic" : "Statistik",
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"vcmi.statisticWindow.csvSave" : "Speichere als CSV",
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"vcmi.statisticWindow.csvSaved" : "CSV gespeichert!",
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"vcmi.statisticWindow.selectView" : "Ansicht wählen",
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"vcmi.statisticWindow.value" : "Wert",
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"vcmi.statisticWindow.title.overview" : "Überblick",
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"vcmi.systemOptions.fullscreenBorderless.hover" : "Vollbild (randlos)",
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"vcmi.systemOptions.fullscreenBorderless.help" : "{Randloses Vollbild}\n\nWenn diese Option ausgewählt ist, wird VCMI im randlosen Vollbildmodus ausgeführt. In diesem Modus wird das Spiel immer dieselbe Auflösung wie der Desktop verwenden und die gewählte Auflösung ignorieren.",
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@ -19,11 +19,13 @@
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#include "../render/Graphics.h"
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#include "../widgets/ComboBox.h"
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#include "../widgets/Images.h"
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#include "../widgets/GraphicalPrimitiveCanvas.h"
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#include "../widgets/TextControls.h"
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#include "../widgets/Buttons.h"
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#include "../windows/InfoWindows.h"
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#include "../widgets/Slider.h"
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#include "../../lib/gameState/GameStatistics.h"
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#include "../../lib/texts/CGeneralTextHandler.h"
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@ -43,14 +45,25 @@ CStatisticScreen::CStatisticScreen(StatisticDataSet stat)
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layout.push_back(std::make_shared<TransparentFilledRectangle>(contentArea, ColorRGBA(0, 0, 0, 64), ColorRGBA(64, 80, 128, 255), 1));
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layout.push_back(std::make_shared<CButton>(Point(725, 564), AnimationPath::builtin("MUBCHCK"), CButton::tooltip(), [this](){ close(); }, EShortcut::GLOBAL_ACCEPT));
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buttonCsvSave = std::make_shared<CToggleButton>(Point(10, 564), AnimationPath::builtin("GSPBUT2"), CButton::tooltip(), [this](bool on){
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buttonSelect = std::make_shared<CToggleButton>(Point(10, 564), AnimationPath::builtin("GSPBUT2"), CButton::tooltip(), [this](bool on){
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std::vector<std::string> texts = { "test1", "test2", "test3", "test4", "test5", "test6", "test7", "test8", "test9", "test10", "test11", "test12" };
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GH.windows().createAndPushWindow<StatisticSelector>(texts, [](int selectedIndex)
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{
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});
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});
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buttonSelect->setTextOverlay(CGI->generaltexth->translate("vcmi.statisticWindow.selectView"), EFonts::FONT_SMALL, Colors::YELLOW);
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buttonCsvSave = std::make_shared<CToggleButton>(Point(150, 564), AnimationPath::builtin("GSPBUT2"), CButton::tooltip(), [this](bool on){
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std::string path = statistic.writeCsv();
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CInfoWindow::showInfoDialog(CGI->generaltexth->translate("vcmi.statisticWindow.csvSaved") + "\n\n" + path, {});
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});
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buttonCsvSave->setTextOverlay(CGI->generaltexth->translate("vcmi.statisticWindow.csvSave"), EFonts::FONT_SMALL, Colors::YELLOW);
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auto plotData = extractData(stat, [](StatisticDataSetEntry val){ return val.resources[EGameResID::GOLD]; });
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chart = std::make_shared<LineChart>(contentArea.resize(-5), "Total Gold", plotData);
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//auto plotData = extractData(stat, [](StatisticDataSetEntry val){ return val.resources[EGameResID::GOLD]; });
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//mainContent = std::make_shared<LineChart>(contentArea.resize(-5), "Total Gold", plotData);
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mainContent = std::make_shared<OverviewPanel>(contentArea.resize(-15), stat);
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}
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std::map<ColorRGBA, std::vector<float>> CStatisticScreen::extractData(StatisticDataSet stat, std::function<float(StatisticDataSetEntry val)> selector)
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@ -82,6 +95,72 @@ std::map<ColorRGBA, std::vector<float>> CStatisticScreen::extractData(StatisticD
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return plotData;
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}
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StatisticSelector::StatisticSelector(std::vector<std::string> texts, std::function<void(int selectedIndex)> cb)
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: CWindowObject(BORDERED), texts(texts), cb(cb)
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{
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OBJECT_CONSTRUCTION;
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pos = center(Rect(0, 0, 128 + 16, std::min((int)texts.size(), LINES) * 40));
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filledBackground = std::make_shared<FilledTexturePlayerColored>(ImagePath::builtin("DiBoxBck"), Rect(0, 0, pos.w, pos.h));
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filledBackground->setPlayerColor(PlayerColor(1));
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slider = std::make_shared<CSlider>(Point(pos.w - 16, 0), pos.h, [this](int to){ update(to); redraw(); }, LINES, texts.size(), 0, Orientation::VERTICAL, CSlider::BLUE);
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slider->setPanningStep(40);
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slider->setScrollBounds(Rect(-pos.w + slider->pos.w, 0, pos.w, pos.h));
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update(0);
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}
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void StatisticSelector::update(int to)
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{
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OBJECT_CONSTRUCTION;
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buttons.clear();
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for(int i = to; i < LINES + to; i++)
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{
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if(i>=texts.size())
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continue;
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auto button = std::make_shared<CToggleButton>(Point(0, 10 + (i - to) * 40), AnimationPath::builtin("GSPBUT2"), CButton::tooltip(), [this, i](bool on){ cb(i); close(); });
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button->setTextOverlay(texts[i], EFonts::FONT_SMALL, Colors::WHITE);
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buttons.push_back(button);
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}
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}
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OverviewPanel::OverviewPanel(Rect position, StatisticDataSet data)
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: CIntObject()
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{
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OBJECT_CONSTRUCTION;
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pos = position + pos.topLeft();
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layout.push_back(std::make_shared<CLabel>(pos.w / 2, 10, FONT_MEDIUM, ETextAlignment::CENTER, Colors::WHITE, CGI->generaltexth->translate("vcmi.statisticWindow.title.overview")));
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int yOffs = 30;
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canvas = std::make_shared<GraphicalPrimitiveCanvas>(Rect(0, yOffs, pos.w - 16, pos.h - yOffs));
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int usedLines = 100;
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slider = std::make_shared<CSlider>(Point(pos.w - 16, yOffs), pos.h - yOffs, [this](int to){ update(); redraw(); }, LINES, usedLines, 0, Orientation::VERTICAL, CSlider::BLUE);
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slider->setPanningStep(canvas->pos.h / LINES);
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slider->setScrollBounds(Rect(-pos.w + slider->pos.w, 0, pos.w, canvas->pos.h));
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update();
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}
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void OverviewPanel::update()
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{
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Point fieldSize(canvas->pos.w / (graphics->playerColors.size() + 2), canvas->pos.h / LINES);
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for(int x = 0; x < graphics->playerColors.size() + 1; x++)
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for(int y = 0; y < LINES; y++)
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{
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int xStart = (x + (x == 0 ? 0 : 1)) * fieldSize.x;
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int yStart = y * fieldSize.y;
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if(x == 0 || y == 0)
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canvas->addBox(Point(xStart, yStart), Point(x == 0 ? 2 * fieldSize.x : fieldSize.x, fieldSize.y), ColorRGBA(0, 0, 0, 100));
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canvas->addRectangle(Point(xStart, yStart), Point(x == 0 ? 2 * fieldSize.x : fieldSize.x, fieldSize.y), ColorRGBA(127, 127, 127, 255));
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}
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}
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LineChart::LineChart(Rect position, std::string title, std::map<ColorRGBA, std::vector<float>> data)
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: CIntObject(), maxVal(0), maxDay(0)
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{
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@ -91,11 +170,11 @@ LineChart::LineChart(Rect position, std::string title, std::map<ColorRGBA, std::
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pos = position + pos.topLeft();
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layout.push_back(std::make_shared<CLabel>(pos.w / 2, 10, FONT_MEDIUM, ETextAlignment::CENTER, Colors::WHITE, title));
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chartArea = pos.resize(-50);
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chartArea.moveTo(Point(50, 50));
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layout.push_back(std::make_shared<CLabel>(pos.w / 2, 20, FONT_MEDIUM, ETextAlignment::CENTER, Colors::WHITE, title));
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canvas = std::make_shared<GraphicalPrimitiveCanvas>(Rect(0, 0, pos.w, pos.h));
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statusBar = CGStatusBar::create(0, 0, ImagePath::builtin("radialMenu/statusBar"));
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@ -16,20 +16,52 @@ class CToggleButton;
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class GraphicalPrimitiveCanvas;
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class LineChart;
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class CGStatusBar;
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class ComboBox;
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class CSlider;
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class CStatisticScreen : public CWindowObject
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{
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std::shared_ptr<FilledTexturePlayerColored> filledBackground;
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std::vector<std::shared_ptr<CIntObject>> layout;
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std::shared_ptr<CToggleButton> buttonCsvSave;
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std::shared_ptr<CToggleButton> buttonSelect;
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StatisticDataSet statistic;
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std::shared_ptr<LineChart> chart;
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std::shared_ptr<CIntObject> mainContent;
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std::map<ColorRGBA, std::vector<float>> extractData(StatisticDataSet stat, std::function<float(StatisticDataSetEntry val)> selector);
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public:
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CStatisticScreen(StatisticDataSet stat);
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};
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class StatisticSelector : public CWindowObject
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{
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std::shared_ptr<FilledTexturePlayerColored> filledBackground;
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std::vector<std::shared_ptr<CToggleButton>> buttons;
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std::shared_ptr<CSlider> slider;
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const int LINES = 10;
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std::vector<std::string> texts;
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std::function<void(int selectedIndex)> cb;
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void update(int to);
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public:
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StatisticSelector(std::vector<std::string> texts, std::function<void(int selectedIndex)> cb);
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};
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class OverviewPanel : public CIntObject
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{
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std::shared_ptr<GraphicalPrimitiveCanvas> canvas;
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std::vector<std::shared_ptr<CIntObject>> layout;
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std::shared_ptr<CSlider> slider;
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const int LINES = 15;
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void update();
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public:
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OverviewPanel(Rect position, StatisticDataSet data);
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};
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class LineChart : public CIntObject
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{
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std::shared_ptr<GraphicalPrimitiveCanvas> canvas;
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